![]() |
|
IL-2 Sturmovik The famous combat flight simulator. |
![]() |
|
Thread Tools | Display Modes |
#1
|
|||
|
|||
![]()
In the il2 it is impossible to fly on bombers with full crew in most popular dogfight mode online. And even in coop missions gunners takes connection slots which can be used by other pilots...
So gunners with typical connect scheme, just take connection slot on server which can be used by other pilots. Typical connect scheme: PILOT_PC______________________________________GAME SERVER GUNNER_PC_____________________________________///////////// GUNNER_PC_____________________________________///other PILOTS, minus slots occupied by gunners... GUNNER_PC_____________________________________// GUNNER_PC_____________________________________/ Is it possible to implement in BoB proxy-type connection for gunners, like this: PILOT_PC as proxy for GUNNER_PC connect scheme: GUNNER_PC________PILOT_PC____________________GAME SERVER GUNNER_PC________///.........................////////////// GUNNER_PC________//........................./ Other PILOTS, with any number of gunners onboard GUJNNR_PC________/........................./ ........................................../ GUNNER_PC________PILOT_PC________________/ GUNNER_PC________/// GUNNER_PC________// GUJNNR_PC________/ So B-25 with full gunner crew will take only one slot on server, with same traffic as fighter with single pilot. This will also exclude GUNNER_PC connection problems from server handling, only PILOT_PC, as gunner proxy, will try to reestablish them. Such proxy type connection for gunners can greatly reduce load on gameserver, and will allow to use manned gunners on bombers in any type of gamemodes, without the risk to overload server, and free more slots for pilots. |
#2
|
|||
|
|||
![]()
nice idea. can't think of a reason why that wouldn't work
![]() might be a possibility of some kind of cheating being possible.... would need to give it more thought... |
![]() |
|
|