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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #171  
Old 08-31-2012, 11:11 AM
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David198502 David198502 is offline
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great!
i hope by then:
-low res skins
-serious stutters
-serious frame rate drops
-launcher crashes
-particle effects
-sound bug
-trees
-clouds
-bomberformations
-ai behaviour
-FMs
-ground handling
-conf.ini, conf.user exploit
-netcode
-full screen

....will be fixed

making official what we have now, would be a big step backwards to the last official steam version.
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  #172  
Old 08-31-2012, 11:43 AM
Slipstream2012 Slipstream2012 is offline
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Quote:
Originally Posted by BlackSix View Post
It will be not usual beta, it will be RC. RC is a beta version with potential to be a final product, which is ready to release unless significant bugs emerge.
Thanks for the update B6!

Just in-case anyone doesn't know, RC = Release Candidate

A release candidate (RC) is a beta version with potential to be a final product, which is ready to release unless significant bugs emerge. In this stage of product stabilization, all product features have been designed, coded and tested through one or more beta cycles with no known showstopper-class bug.

Source: http://en.wikipedia.org/wiki/Softwar...ase_life_cycle
  #173  
Old 08-31-2012, 12:04 PM
Lolsav Lolsav is offline
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Quote:
Originally Posted by BlackSix View Post
The short news, August 31, 2012

We're working on a release candidate patch for CloD. We plan to complete this work in the near future. I can't specify the exact date, please wait. If the public testing won't show serious bugs, this patch will be available via Steam officially.

Stay tuned

Stay tuned = Is it today?
  #174  
Old 08-31-2012, 12:09 PM
BlackSix BlackSix is offline
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Quote:
Originally Posted by Lolsav View Post
Stay tuned = Is it today?
No, in the September. I hope)
  #175  
Old 08-31-2012, 12:23 PM
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ATAG_Snapper ATAG_Snapper is offline
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Quote:
Originally Posted by BlackSix View Post
No, in the September. I hope)
Thanks for the heads up, BlackSix.
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  #176  
Old 08-31-2012, 12:24 PM
adonys adonys is offline
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B6, really, at least prepare a release with urgent fixes and whatever else you have ready for today.

you said you've debugged, located and fixed the ghosting problem.. even that would be a great help for the time in-between, until the maybe-september-hopefully-october-probably-november-realistically-december RC wannabe patch..
  #177  
Old 08-31-2012, 12:36 PM
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Thanks for the update B6!

"A few days for this, a few days for that....."
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  #178  
Old 08-31-2012, 12:36 PM
Flanker35M Flanker35M is offline
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S!

Thanks for the info and have a good weekend. I head off to totally different battle areas
  #179  
Old 08-31-2012, 12:41 PM
Continu0 Continu0 is offline
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Hello B6

Thank you for the update.

I have a short question: As the Graphicsengine is improving from patch to patch, I wanted to ask, if you also work on the other parts of the game-engine? On my Rig, the game still uses only 1 core and I have the feelings that performancewise I will soon have other problems than the Graphics.
There are (for example) problems with the radio-command-sounds which cause stutters when getting loaded the frist....

So the question is: Are you still working on the other parts of the engine?

Thank you and have a nice weekend!
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  #180  
Old 08-31-2012, 01:18 PM
kestrel79 kestrel79 is offline
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Thanks for the update B6 and team,

I'm looking forward to the first official patch since what October of last year? Can't wait to get back online!
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