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#41
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The game graphics are generally-speaking looking very good here. Tracers, ricochets, no stutters over London. I believe the reflections have been modified, I saw a brief reflection of the sun from behind, just a few degrees it seemed.
I'm getting Launcher crashes on exit, not every time, I've no clue what this means but just in case someone does; Problem Event Name: APPCRASH Application Name: Launcher.exe_Launcher Application Version: 1.0.0.0 Application Timestamp: 4d6e3d08 Fault Module Name: MSVCR100.dll Fault Module Version: 10.0.40219.325 Fault Module Timestamp: 4df2be1e Exception Code: 40000015 Exception Offset: 0008d6fd OS Version: 6.1.7601.2.1.0.256.1 Locale ID: 2057 Additional Information 1: 9f35 Additional Information 2: 9f352da6611fca6c3c80c3867d84caf0 Additional Information 3: 313a Additional Information 4: 313a8d3af92bde2760fc63a554104867 P.S. I started a Hurricane at the second go and wondered why people were struggling. I've not started one since though! ![]() Septic. Last edited by ATAG_Septic; 06-29-2012 at 09:43 PM. |
#42
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S!
Had this graphics bug since release to this latest beta. Don't remember have I reported it before, but here it is: ![]() The "ripple" appears on the ground/sea at the edge of the higher detail level box.
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AMD 1055T Hexacore@3,4GHz - 2x4GB 1600MHz DDR3 - ATI 6950 2GB, flashed to 6970 shaders - Windows 7 Ultimate 64-bit - 30" LG W3000H (2560x1600) - TM Warthog Stick + Cougar Throttle - wooden DIY pedals with Hall sensor - FreeTrack |
#43
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The Hurricane 100 oc started right up for me.
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#44
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Few minutes trying it.
First the good: tracers and... I would say they have added sun glare reflections in glass cockpit visible from far away. At least I have seen that effect in some bombers that I have not seen before. bugs: 1- Cloud shadows are still not back. Bring them please. That was a extremely wonderful effect in IL2 and original CLOD. I´m missing it a lot. Clouds not always appear. 2- FPS are not better for me really. But sttuters seems to work in other way now. Before the sttuters were like if the stoped some miliseconds. Now the feel is that some frames are lost and the game jumps, wich is not better at all. 3- The prop pitch handle movement in 109 is not smooth anymore. Now it feels like if were recalculate every X frames. 4- Clouds are still a framekiller for me. 5- Sea water jumps up and down when flying low level. 6- In the quick mission ""bomber intercept low level" you can see train rails crossing the channel: ![]() 7- You can see a white outline in planes when the sun reflection is under them over the sea: ![]() 8- Trees medium LOD sometimes are not rendered (You cann see the near and far trees appear and dissapear as you fly): ![]() 9- CTD sometimes when loading offline missions.
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Win 7 64 Quad core 4Gb ram GTX 560 |
#45
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Fine pitch, advance throttle a bit I also advanced the mixture a bit. Voila My mistake. Ignore this please. This works only offline. Last edited by Catseye; 06-30-2012 at 12:23 AM. |
#46
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That's just a historical representation of the Chunnel prototype. Working as intended.
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#47
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With patch?
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i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1 |
#48
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brakes are on by default...
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EVGA X58 FTW3 motherboard Intel 980X CPU, not OC'd yet, 3.46 Mhz Crucial Tracer memory 8-8-8-24 12GB Crucial M4 256GB SSD, WD Raptor 600 GB hard disk EVGA GTX580 graphics card HP ZR24W Monitor 1900 X 1200 24" Thrustmaster Warthog joystick Saitek Combat rudder pedals TrackIr 5 |
#49
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#50
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
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