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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#111
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Explained yes. As yet proven with any degree of confidence, not so much.
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#112
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I could say the same for the wild and speculative conspiracy theories too.
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
#113
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Guys, please, I am seeing far too many personal attacks (no matter how well wished) for my liking, you guys are risking infractions and bans and, moreover, bringing down the quality of the forums. It's understandable, and I know it feels like the devs have left us here to fester sometimes, but just hold back on it until we see some work on COD to interrogate
![]() Meanwhile, those of you who tested the beta of DCS BS or Warthog know full well that games take a helluva lot of work to get right, the engine those games used was not new at all, rather an expansion of the old LOMAC engine, and still took at least half a year to get rid of game breaking bugs. IL2 CloD *needed* this kind of beta test, but it didn't happen, so it seems we're now the beta testers. It's not a perfect scenario, but that's how it is. The engine is almost completely new, and as such there are many, many more bugs than would occur just in an upgrade, and the engine needs a ton more work, as is being currently done. Be patient, it's summertime in the US so you guys should be outside, us winter-folk can find other things to pass the time. And the game is playable (for most) at the moment, even in this half-completed state there are many players on the ATAG and REPKA servers. So guys, calm down, be patient, if need be take a break from the forum. This engine we have now is incredible in its graphics and physics, consider it as an engine demonstration, I am confident anything built on it in the future (BoM for example) will be fantastic. |
#114
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#115
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This is a big, complicated piece of software. It is obviously taking a very long time to get it right. They may have overpromised regarding deadlines, but it is what it is. I am looking at the long picture. |
#116
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Good idea this 'discussion' thread. Imagine what the Update thread would have looked like (again) with all this crud in it.
Summary.... Blacksix: Sorry, nothing new. We're still working on it. Community: Same old Same old. Pages of it. Nothing new. Still I suppose it lets off steam.
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#117
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Flight sims are a niche market - we WANT them - we must prepared to put up with some delays - perhaps we may have to accept paying more for the product if we want it in the future - we don't want to scare developers off from what, for me anyway, is a very big part of our lives!!
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#118
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Most gaming niche, indie developments are doing just that ATM. It makes business since.
DCS is doing it, with new add ons , and new upgrade supports Battlefront is doing it with there new Combat Missions series. just you won't pay for technical updates or patches, just game engine upgrades and such.
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71st Eagle Squadron www.anon6.com - Blogger on DCS Series 71st Mastiff's You-Tube " any failure you meet is never a defeat; merely a set up for a greater come back " Asus||i7x5930k||16gb3200||GTX10808gb||ATX1200Corsa ir||CBTitanium7.1||Win10x64||TrackIr4Pro/ir||gladiator pro mkII||siatekpedals||X52Throttle||G15Keyboard/RazerMouse|| 32"LCD||2x7" lilliputs,1x9inc |
#119
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Just bought AeroFly FS and I'm spending some time doing aerobatics on Alps.
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#120
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I'm glad that my patience is damn near unlimited, and that if the fears of many forum-dwellers come true (I.e. that CLoD will never be "finished" to an acceptable degree), I'll just write it up as a bad $50 investment. Which, quite frankly, isn't enough to make me get all riled up and get my knickers in a twist, balls in a bunch, and so on and so forth. |
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