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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #41  
Old 06-23-2012, 03:23 PM
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Originally Posted by ed-b View Post
I'm putting this one down to experience. I won't be back and I won't be buying 1C software again. I'm only one individual and probably totally meaningless in the 1C scheme of things but, having wasted over 15 months of my time endlessly waiting for that next release, I have decided not to bother.
Gee I hope so. This sim or its creators don`t deserve to be insulted by the likes of you.
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  #42  
Old 06-23-2012, 03:23 PM
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Originally Posted by robtek View Post
I find this dreaming and the blind faith in the ability of anonymous modders very harebrained.

95% of the mods for the old IL2 were sub-standard, the level for il2-cod is a few steps higher.

The possibility of free mods for IL2-CoD in the level of MG quality is nil.

One should give MG the time to do it right, either they can fix it and most will be happy, or they drop the ball and the immense sum of about 70€ max. must be written of as false investment, which would be sad for all wwii-cfs fans.
I have to agree with robtek.

No disrespect towards modders but there is no way the modders are as good as the Maddox team

The SDK argument holds little water for me.
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  #43  
Old 06-23-2012, 05:10 PM
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Originally Posted by robtek View Post
Oh, but it does work, not perfectly, not even very satisfactorily for quite a few, but it works good enough to have fun with it, if one wants it.
Tell that to the folks that run XP and DX9. They got swindled, pure and simple.
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  #44  
Old 06-23-2012, 05:43 PM
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Originally Posted by Force10 View Post
Tell that to the folks that run XP and DX9. They got swindled, pure and simple.
Why have they? it seems to me the main hold up with the patch is to make sure the DX9 guys are looked after.
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  #45  
Old 06-23-2012, 07:24 PM
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Originally Posted by bongodriver View Post
Why have they? it seems to me the main hold up with the patch is to make sure the DX9 guys are looked after.
Because that kind of logic get in the way of thier agenda!
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  #46  
Old 06-23-2012, 07:36 PM
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Originally Posted by bongodriver View Post
Why have they? it seems to me the main hold up with the patch is to make sure the DX9 guys are looked after.
They dont give a hoot about the COD DX9 guys, DX9 has been pony from the start, they are only making sure DX9 is ok for the MMO.
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  #47  
Old 06-23-2012, 08:01 PM
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They dont give a hoot about the COD DX9 guys, DX9 has been pony from the start, they are only making sure DX9 is ok for the MMO.
Can you explain why exactly DX9 is essential for an MMO?
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  #48  
Old 06-23-2012, 08:23 PM
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Originally Posted by bongodriver View Post
Can you explain why exactly DX9 is essential for an MMO?
I never said it was essential, im saying the DX9 fix is for the next release, the DX9 fix for COD is just a bi-product.
If they HAD to fix DX9 for COD because its on the box, it would have been done before release.
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  #49  
Old 06-23-2012, 08:25 PM
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Originally Posted by furbs View Post
I never said it was essential, im saying the DX9 fix is for the next release, the DX9 fix for COD is just a bi-product.
If they HAD to fix DX9 for COD because its on the box, it would have been done before release.
So why do they need to bother fixing DX9 at all then?
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Last edited by bongodriver; 06-23-2012 at 08:56 PM.
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  #50  
Old 06-23-2012, 08:33 PM
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Originally Posted by bongodriver View Post
So why do they need to bother fixing DX9 at all then?

They need it fixed for the MMO, and they want to attract as many new blood players worldwide as possible. For the new game they need to reach for large player base, IMHO
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