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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #61  
Old 06-06-2012, 02:38 PM
GraveyardJimmy GraveyardJimmy is offline
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Originally Posted by carguy_ View Post

Now I don`t think they said how it will be with Steam. It is great that a modded game should receive a VAC ban, although if the open code version users are not able to lay online then what`s the point in playing anyway?
Depends on how the game implements it. Red Orchestra 1 uses VAC and you can play on modded servers- the server allows mods then you dont get a ban for using files that are modified. i imagine it would work the same.

VAC bans are engine- based. IL2 CoD uses its own engine so the devs would figure out how to implement it when using mods, it might be that servers can't run it and they make it so that servers with no mods dont allow people with modified files to join, rather than outright banning them. The system allows for mods if it is implemented correctly.
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  #62  
Old 06-06-2012, 05:13 PM
Chivas Chivas is offline
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Originally Posted by tintifaxl View Post
They have no need to release an SDK with the MMO on the horizon.
The game engine was designed to facilitate a number of different ventures and revenue streams, just because the developers mention developing an MMO doesn't mean all the other ventures and income sources have been canceled.
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  #63  
Old 06-06-2012, 05:17 PM
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Originally Posted by Chivas View Post
The game engine was designed to facilitate a number of different ventures and revenue streams, just because the developers mention developing an MMO doesn't mean all the other ventures and income sources have been canceled.
Oh yes it does, if one is a doom'n'gloomer.
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  #64  
Old 06-06-2012, 06:16 PM
MadTommy MadTommy is offline
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What is this talk of a MMO? Can someone link me to this reference. I really don't understand the concept of a MMO & Clod.

MMO stands for MASSIVE multiplayer online, if i'm not mistaken. Where will this massive MP community come from? Confused.

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Originally Posted by David198502 View Post
+1

but luthier mentioned one year ago, that the SDK is almost ready for release.just as he mentioned, directly after release of the game, that DX11 is their top priority, or just as he mentioned, that the 2d sunlit background clouds are ready, or just as he mentioned that the graphics rework is almost done 7months ago...


what was really achieved of these promises/statements......not one

so dont count on it in the near future.
Depressingly true.
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  #65  
Old 06-06-2012, 06:19 PM
Force10 Force10 is offline
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Originally Posted by robtek View Post
Oh yes it does, if one is a doom'n'gloomer.
Just what has 1C done to make us feel chipper? The doom and gloom comes from their failure to fix anything in this game. It's utterly pointless to start talking about other revenue streams and expansions when the original game is still unplayable and unfixed. They expect folks to get excited about future releases? I'm sure robtek is looking forward spending another couple years on the forum talking about how they are going to fix things but a lot of us would like them to actually fix it instead of just talking about it.
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  #66  
Old 06-06-2012, 06:38 PM
Chivas Chivas is offline
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Originally Posted by Force10 View Post
Just what has 1C done to make us feel chipper? The doom and gloom comes from their failure to fix anything in this game. It's utterly pointless to start talking about other revenue streams and expansions when the original game is still unplayable and unfixed. They expect folks to get excited about future releases? I'm sure robtek is looking forward spending another couple years on the forum talking about how they are going to fix things but a lot of us would like them to actually fix it instead of just talking about it.
Again its the game engine thats not working properly. I'm sure the publishers/investors/developers are well aware they will not be able fix COD or sell, Sequels or MMO's until the game engine is fixed. The fact that they are even mentioning developing an MMO is a good thing as it suggests they still believe they can fix the game engine, which is the fix for everything else.
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  #67  
Old 06-06-2012, 06:40 PM
Chivas Chivas is offline
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Originally Posted by MadTommy View Post
What is this talk of a MMO? Can someone link me to this reference. I really don't understand the concept of a MMO & Clod.

MMO stands for MASSIVE multiplayer online, if i'm not mistaken. Where will this massive MP community come from? Confused.



Depressingly true.
The MMO is just another possible use for the new IL-2 game engine, if they ever get the engine to work properly.
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  #68  
Old 06-06-2012, 08:01 PM
MadTommy MadTommy is offline
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Originally Posted by Chivas View Post
The MMO is just another possible use for the new IL-2 game engine, if they ever get the engine to work properly.
Okay thanks, so it's talk of a new game based of the game engine.

Sounds like good news for clod, anything to help support the development of the sim has to be good.
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  #69  
Old 06-07-2012, 07:01 AM
senseispcc senseispcc is offline
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Commercially it could be a good idea if it works but for the simulation players it could be a very bad one. To make a MMO the game is simplified and made unrealistic to the point it has no interest to the “serious” simulation gamer. Let us wait and see.
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  #70  
Old 06-07-2012, 03:30 PM
catito14 catito14 is offline
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B6 can't said to me if the BoM will be an expansion of the CloD or an MMO .... that´s my greatest fear
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