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#81
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Great idea, Pupo. I'm away from my PC right now (this is my iPad talking
![]() 1) large AI formation problem? and 2) multiplayer problem with manned bombers? As you pointed out, the human pilots/crew of the manned bombers didn't experience lag, but all the attacking Red pilots did. Plus the lag wasn't a mere slowdown in fps; we all experienced a game-crushing 1 fps slideshow. In my case the 1 fps only returned back to the normal 70 - 90 fps smooth play when the multi engined manned bomber(s) had flown out of the immediate vicinity. Will try this later today at first opportunity and report back here with my results.
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#82
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Smooth as custard very happy chap
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#83
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i7-920 @ 4.1Ghz Gigabyte GA-X58A-UD3R 12 GB DDR3 1600 RAM GTX 560Ti with 2GB (latest beta driver) 22" monitor @ 1680x1050 TrackIR 5 Saitek X52 Saitek pedals Win7 64-bit Ultimate "Ignorance speaks loudly, so as to be heard; but its volume proves reason to doubt every word."~Wes Fessler |
#84
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Was having lots of crashes with the mini patch update, had tried most tips with no luck.
Then i disabled hyper threading on my i72600k and also turned off gamebooster and since then ive had no CTD's and much less stuttering. Might be something to look into.
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#85
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Grapics went all weard when i crashed
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#86
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Agreed it shouldn't be having such a huge effect on performance, no other game I have played has seen such an increase in performance after turning off hyper threading/ multi threading.
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#87
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Just had the weirdest crash so far since hotfix.
Cache cleared out of habit, direct connect to ATAG 1, spawned, warmed up, climbed, alone in the sky and bang. Launcher crash. Also any more than 1 on 1 combat turns into a slide show. This has nothing to do with Furbs' post, but I felt like having a moan. Feels like we've regressed 12 months. ![]() Edit: 3 dump files and a log sent, before anyone asks! |
#88
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Here is the one from a day to two ago on HT http://forum.1cpublishing.eu/showthread.php?t=31976 Some good info there too
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#89
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Try in-game vsynch off and GPU 3D vsynch On and Triple Buffering on. Triple buffering helps prevent timing issues that can see your vsycnh halved if TB is not enabled. I don't know if the in-game vsynch invisibly handles its own triple buffering.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#90
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I had a first: while flying on ATAG my 109 literally disappeared leaving my soul floating mid air ... first time really.
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