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#101
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interesting video of 20mm hispano cannon testing:
also nice though not related to tracers: Last edited by 41Sqn_Stormcrow; 04-21-2011 at 04:18 PM. |
#102
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Have a look at bright spot in front of left wing and the bright spot in the muzzle flash on the right wing of the fourth picture in the second Friday 30th post. Are they a new style of tracer they are trying out?
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#103
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![]() may be in CloD are bit big but straight shape looks right |
#104
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#105
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In CloD it's like the tracers are all flying almost perfect in line - like linked together on a string so to speak (no recoil effect what so ever). And the tracer (mesh) itself is nothing near what is seen on those videos (in game it's too fat, too perfect and always the same length - it's like perfection distorts the human perception of reality).
What I see on almost any live video showing tracer efx is, that recoil yet makes a slightly difference and the tracers doesn't seem to be totally straightflying (the same path/arc). This is very visible on both the Oerliker and the Rheinmetall night shooting videos. Especially when seen from behind the line of fire - one sees, that the line is no way near perfect. Seen from distance and not from behind the line of fire, this becomes very difficult to spot (like perpendicular to the direction). Hopefully, U all get my point (sorry for my bad english). And yes, from behind the weapon, tracers ought to be dots, not strings. Actually very well made in the arcade sim game, Wings of Prey - among many other slightly better graphicly details compared to CloD. So all in all, and thus the fact, this has been discussed multiple times, the original Author of this thread, has a point, which ought to be reckoned with - changed or implemented. Just my 25 cents... DK-nme |
#106
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To cut to the chase...here is the best answer (solution) to this issue that I have heard.
Selectable camera shake (view)...someplace in the config file we need a little option for "camera shake view". In "off" mode, we have what we have now...But in the "on" mode we have all the little cinematic camera shake effects that everyone is used to seeing in documentary's...mainly the tracer wobble, that everyone seems to feel is "more realistic". For the most part we have half of the camera effect view (in the game), we have the tracer streak, but not the wobble. In real life, a tracer is more like a spot of glowing color...not a streak of color. Last edited by proton45; 04-07-2012 at 01:42 AM. |
#107
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Cool vids and discussion
I don't want to voice an opinion of how similar (or not) to real life, for fears of getting a bat to the face, but I'd just like to say that i like the effects when shooting (with my bf109 anyways). Off topic: Good! I think alot of us are tired of you repeating yourself ![]() Not to mention your colder than ice attitude.
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#108
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I'd say let them be.
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#109
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Wasn't this horse beaten to death last year already?
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#110
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I think someone saw it twitch....
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