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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #31  
Old 04-06-2012, 05:05 PM
Yvetette Yvetette is offline
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Thank you dev team! The villages look really nice and very much like the ones that I have seen east and northeast from St. Petersburg. (I have never been to Moscow) Only the public sauna and and the post office (painted blue) seem to missing
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  #32  
Old 04-06-2012, 05:09 PM
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ElAurens ElAurens is offline
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The rendering of the trees into the distance was very convincing.

Thanks!!!
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  #33  
Old 04-06-2012, 05:09 PM
=AN=Apache =AN=Apache is offline
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Frankly I lost hope of an update in the near future ...

I believe this patch will only be released when it is launched on the Russian front

so thank you for reporting the WIP
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  #34  
Old 04-06-2012, 05:14 PM
GraveyardJimmy GraveyardJimmy is offline
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Quote:
Originally Posted by =AN=Apache View Post
Frankly I lost hope of an update in the near future ...

I believe this patch will only be released when it is launched on the Russian front
This is not what the development team have said. The sequel hasn't even been officially announced yet.
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  #35  
Old 04-06-2012, 05:14 PM
alphasephirot alphasephirot is offline
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Looks good! keep up the good work guys, im really looking forward for the patch and the BoM.
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  #36  
Old 04-06-2012, 05:20 PM
AKA_Scorp AKA_Scorp is offline
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Pictures look very good, thanks for the update.
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  #37  
Old 04-06-2012, 05:25 PM
kendo65 kendo65 is offline
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The Russian village looks excellent. Very believable. The fences are a really nice touch - give the impression of gardens and help to integrate the individual buildings into the landscape so that they don't seem like they were just thrown onto the map.

Some other nice details too...but brings to mind a question...will that be representative of the level of detail available over the whole map at standard settings when we are flying over it?

If so, please ask the external team to consider bringing their magic to the England map when they get the chance.

Thanks for the update and good luck in pulling the last items of the patch together this weekend. Fingers crossed.

P.S. - I'm serious about the England map!
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Last edited by kendo65; 04-06-2012 at 05:37 PM.
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  #38  
Old 04-06-2012, 05:26 PM
Luftwaffepilot Luftwaffepilot is offline
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nice, apart from the trees which need a little variety.

@ Blacksix, Luthier and team:
Just one thing that bothers me. You must have been aware of the fact, that it's the particle system causing many stutters almost for a year now?
People have told you on and on and on right from the beginning.
And then you come here one week ago and speak of it as if you only just recognized that it's those naughty particle system?
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  #39  
Old 04-06-2012, 05:57 PM
Sutts Sutts is offline
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Well I think it looks great and the village sits very naturally in the surrounding landscape.

Love the detail like the stacks of wood in the shelters, the wells and hay sheds. Grass looks great too. Well done to the team.

Really looking forward to the sequel. Keep up the great work guys.....good things come to those who wait.
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  #40  
Old 04-06-2012, 06:06 PM
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mazex mazex is offline
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That village looks very much like the only russian villages I have seen in Russian movies like "Idi i smotri"... The problem is that is looks so good that one starts comparing it with villages like the ones in "Red Orchestra 2", which only has levels the size of the scrapyard behind the hangars at one of the airbases in this game that covers thousands of times larger areas...
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