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#61
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Thx for the always honest updates. Personally I think Eastern Front = megayawn but understand why Russian team would think otherwise. How can it be anything but 1946 'with lipstick'?
Good luck with patch, right decision. |
#62
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I know it's WIP but they really need to turn up the reflections on the aircraft models.
I think it looks more realistic, as seen in the early Stuka video. Other than that it's perfection. ![]() Last edited by Ace Cheese; 03-30-2012 at 01:58 PM. |
#63
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Agreed, maybe they could try and crank up the AA a bit too, wouldn't hurt the plane models in particular.
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#64
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Thanks for the update - and the new shots look awesome!
__________________
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#65
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Interesting thoughts came to mind today. North American P51, 90 days from drawing board to flight and a Vickers Wellington built in a day. What is the difference in getting CloD up to spec and the two examples given? No frickin computers used in the first examples!!! Still, without computers, I wouldn't be having this discussion. Computers, don't you just love 'em.
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#66
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Keep up the good work So true what with this forum
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#67
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Although I was hoping to have the patch before my daughter is born next week, I will be more than happy to wait till its done right
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#68
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Looks great thanks!
The autumn screens look much better than the previous ones we have seen. The colors are slightly varied in the trees, and they aren't so bright. The land also has a slightly browner tone to it, feels very fall now I like it! Keep plugging away on the particle fps slowdown. That's one thing that bothers me right now in CloD. On takeoff the dust makes my fps creep. |
#69
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#70
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Very nice, awesome screenshots. I agree on waiting to release the patch, the particle effects have always been an issue even on my 3 gig 580gtx card, and firing the guns and dust causing your fps to drop in half is no fun, so good call. Thanks for the update!
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