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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
#21
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Hi Karl-Heinz,
I simply took d3d8.dll out of the 1946 folder and replaced it with the d3d9. It was as simple as that and it works for me in 4.09 and 4.08. keep me updated if this works for you too. Cheers, Eckhart ![]() |
#22
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Cool - I will try that, because I now have the problem that Teamspeakviewer and this blooming thing don't work together.
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#23
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Hi Eckhart,
there is no d3d8.dll in my 1946 folder ... ![]() And with the d3d8 mod I have a big problem: It does not work correctly with my 1280*1024 resolution. I get annoying bars on top and bottom of the screen. If I set saveaspect=0 the bars look like not influenced from the mod and offset a bit. If I set saveaspect=1 I get black bars. Does not look good. The mod works only with 1280*960 but then the game is distorted because of the wrong aspect ratio and this is not the native resolution of my tft. Can anybody help me pls? |
#24
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#25
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d3d8.dll: ![]() d3d9.dll: ![]() As you see, I have spliced the start display, I don't want to waste so much space. Even if the background points on ‘il2 fogotten battles’, it's 1946 ‘4.09b1m’ with newest dlls (I don't know any more whether this was the standard background, because I've changed a lot of textures/images) Last edited by KarlHeinz; 04-21-2008 at 11:38 AM. |
#26
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I didn’t try all of the enbseries plug-ins so I am not sure does all of them can run in IL2 or not.
I have found this: http://www.smetz.fr/?page_id=83 http://www.smetz.fr/wp-content/uploa...HDR_OpenGL.zip Be free to download and try that little demonstration, it’s safe. Proofs that hdr lighting http://en.wikipedia.org/wiki/High_dy...ange_rendering and bloom http://en.wikipedia.org/wiki/Bloom_(shader_effect) can be done in OpenGL 2.0 (which we use apparently in IL2), there is also very good explanation in pdf about that. I will play angry customer and ask "why we don’t have it then" ![]() On one Russian forum, one member which is programmer as I have understand, explains that it is possible for IL2 in OpenGL, but with work with game engine, (He even explains what is needed to be done) all except that is just cosmetics, or as he have put it photoshop-like (I wouldn’t mind to have it like that either) |
#27
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Is it as simple as downloading the files and putting them into the Ubisoft/IL-2 Sturmovik 1946 - folder? No install? No swapping files?
It seems too simple.. Skarphol |
#28
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Salutes all!
That is all, that simple, it really is. DX to maximum settings. Copy the d3d8.dll, enbseries.ini and d3d9.dll to your game folder, start the game and that is all. I think I got d3d9.dll from Half Life 2 mod. Still a much exaggerated effect. I suppose it can be settled down a bit... Nice to make movies, pics and so on ... if you want to fly this way do not forget your sun glasses and still you will get a very nice tan. But remember you will loose your quality water settings with DX at least I did. It is fun to play around with these things and Keep always a copy of the good confi.ini file. Solrac Last edited by Solrac; 04-21-2008 at 11:16 PM. Reason: And yes give it a try!!! |
#29
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Have you guys tried it in Lock On FC? Lock On uses DirectX 8 so no problems with water etc there!
Screens: http://www.retusjering.com/ScreenShot_006.bmp http://www.retusjering.com/ScreenShot_007.bmp |
#30
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Hi! Do you know where I can find the d3d9.dll-file? It is not in the download on the first page of this thread, only d3d8.dll and enbseries.ini. Skarphol |
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