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#171
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Indeed, that would be an incredible accomplishment in any game/sim!
I am very new to CLoD and can not even say yet what kind of performance I get with my system, however whatever it will be, it is very good to know there is an update in the works that will increase it dramatically over what I would currently have. I hope I can get things sorted enough to get some quality flying time in with what appears to be a great sim , before the patch comes out at least... I was a big fan of IL2 FB, then PF then 1946 - and am looking forward to getting back into WWII simming again with CLoD. Nice to see the developmental work along with the communication from them, for what is coming! Perhaps someday this sim, will get to the point they add the Pacific Theatre again which would thrill me extensively!
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#172
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Perhaps someday this sim, will get to the point they add the Pacific Theatre again which would thrill me extensively!
not for me in any case i prefer the européan theatre of war. ![]() ![]() |
#173
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Those extra-frame rates are not coming from an incredible clever new way to code a render engine just discovered by MG. Not in that percent (100% performance increase). It's just (proper) render engine coding & (proper) optimization. As it should have been actually right from the launch date! Last edited by adonys; 03-25-2012 at 02:13 PM. |
#174
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Maybe your extensive knowledge how to solve software problems would really be appreciated by Maddox Games.
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#175
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Robtek, if you think its not true argue with the post, dont attack the poster.
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#176
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dunno... one of the Myst adventures took five years (I don't recall clearly if it was II or V) and that was just point and click (mainly static screens)
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#177
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Complicated applications are never optimized at initial release. How long have you been programming?
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#178
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Yes sometimes software does come out before it should but not all, either way just because some else does should not mean that everyone else can. Adonys is correct I am sure Oleg, Luthier and Co would definitely wanted to release a finished product, you can't defend a half broken game...
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#179
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thanks for the product came out before the date, 1c was able to raise money to complete the process, or they think it not to be so today you would have the game in your hands
people no longer remember the repeated phrase, "two weeks" So I see Byer Last edited by Aty2; 03-25-2012 at 06:18 PM. |
#180
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I'm sure they would. Of course, that does not change the fact that complicated software is never optimized at release. |
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