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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #51  
Old 03-01-2012, 08:22 PM
Fly3 Fly3 is offline
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Originally Posted by Ailantd View Post
Yes I´m very serious. I don´t know what you played, but I just taken this demo shots ( all maxed graphics ) so you can see what they don´t show in the videos. Remember that this a AAA 2012 game from one of the biggest corporations out there, with a lot of years of fligh sim experience. I was expecting something far betther than this. Something that you could think... ohh, yes, now I understand why they drop FS. But they bring us this. Not even bump mapping in the terrain, in a 2012 game! O_o










....


Pd: And yes, even in the non asistance "realistic" mode the FM is pfffff
I don´t post very often, but as an old IL2 fan love watching CoD evolve, but won´t play it much until it got more content.

That said Ailantd, I fully agree with you. Flight looks complete crap compared to it´s predecessor, if you only put a littly bit of work into fsx. Besides, its arcade anyway...









MS Flight, I can only laugh...

Last edited by Fly3; 03-01-2012 at 08:25 PM.
  #52  
Old 03-01-2012, 08:41 PM
skarden skarden is offline
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+1
My FSX install also looks 10x better then those screenshots of flight (at least 10x) I really don't see what flight can offer to flight sim fans that FSX doesn't do a hell of a lot better, FSX tricked out a little really can be a stunning creature, I love flying my A2A P-47 ( just one of my many "favorite" aircraft) between small airports is Australia with the excellent Orbx add-on and realtime weather as well as some other nice little add-ons, there's some truely stunning scenery to be seen.
And before anyone gives me the ol' "pfft no guns = no fun" argument, I haven't been a mad aviation fan since I was old enough to realize what they were because they can "blow stuff up", the sheer lines, power and beauty of aircraft has always been the number on appeal for me, so to fly some of these VERY VERY detailed aircraft around my home country is very satisfying indeed.

Of course that said blowing crap up is also a lot of fun too

Last edited by skarden; 03-01-2012 at 08:45 PM.
  #53  
Old 03-01-2012, 08:44 PM
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SlipBall SlipBall is offline
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Originally Posted by jimbop View Post
I think a 120 Hz monitor would reduce screen tearing where the framerate is 60-120 but not above. The usual method of stopping tearing, vsync, should lock the framerate at 120 but wouldn't that cause problems when the video card drops below 120 framerate output?

Like I said above in my other post, you will need to do research, and move slowly! There are 120hz monitors and then there are what is called "True" 120hz monitors, after researching I bought the Planar...some manufactuers make un-true claims or half truth's about their product...found this from a cool site. And interesting in the game has a option either 59hz or 60hz.. it must have something to do with this: "Note though when gaming at a frame rate of exactly 60fps (vsync on at 60),"


http://www.overclock.net/t/662628/60...20hz-explained


Regarding TRUE 120hz Computer Monitors and Future TRUE 120hz HDTV Displays


"[Regarding TRUE 120hz monitors, (and future TRUE 120hz LCD HDTVs) these displays will indeed improve your gaming experience (few exceptions). Because the screen is refreshing 120 times a second, the image projected will seem smoother and decrease tearing, even when gaming at below 60fps. Note though when gaming at a frame rate of exactly 60fps (vsync on at 60), 120hz LCD HDTVs and TRUE 120hz monitors should theoretically perform identically (both displays refreshing 120 times a second and repeating each frame once at 60fps). More information is being outputted to your eyes at 120hz even if it's just repeating frames, making the experience seem smoother. Don't forget though, to truly see the benefits of a TRUE 120hz monitor, you must be gaming at an average FPS greater than 60(ideally over 120fps). When your average frame rate is above 60(for this example let’s say you are averaging 120fps), you WILL see the in between frames that a 60hz monitor could not display. For a list of TRUE 120hz monitors, see nvidia's page on monitors that are compatible with their 3d technology.]

[Note though, video card solutions that are recommended for 60Hz 2560x1600, will not perform as well at 1920x1080 @120hz due to the amount of information that needs to be processed. In other words, it’s more taxing on a GPU to display 1920x1080 @120hz than 2560x1600 at 60hz. You will need one heck of a powerful GPU solution to see all the benefits of 1920x1080 @120hz. Beyond this resolution, at this high a refresh rate, dual link DVI will no longer have enough bandwidth to broadcast a signal to a monitor. As this point we'll have to move to a more advanced cable method like Display port (seen on a lot of the new HD 5xxx series cards)"
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Last edited by SlipBall; 03-02-2012 at 11:10 AM.
  #54  
Old 03-01-2012, 11:00 PM
jt_medina jt_medina is offline
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My contribution.

If you compare Flight with FSX then, you'll never install Flight on your harddrive ever .

But If you are looking for a General Aviation sim that can run almost maxed out at 50 frames then it's your sim.
Despite all critics, planes feel very realistic and FM is dynamic in fact the flight model is better than on FSX stock planes.

Flight is lacking in many features that FSX has but it's a new product and I think, it needs time to evolve.

Just made two videos showing the flight procedures. Pay attention radios are working on the Vans but ATC is not implemented yet.




By the way, the screens shots posted earlier are no where near what Flight looks when maxed out.
  #55  
Old 03-01-2012, 11:24 PM
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Ailantd Ailantd is offline
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Originally Posted by jt_medina View Post
My contribution.
By the way, the screens shots posted earlier are no where near what Flight looks when maxed out.
I made that screenshots myself with all maxed out. It look just like that when you fly low and look the terrain. If you do not agree, then please, feel free to post some screnshot flying low and looking the terrain that actually looks good.
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  #56  
Old 03-02-2012, 12:07 AM
jt_medina jt_medina is offline
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Originally Posted by Ailantd View Post
I made that screenshots myself with all maxed out. It look just like that when you fly low and look the terrain. If you do not agree, then please, feel free to post some screnshot flying low and looking the terrain that actually looks good.
Sorry, I don't have time for this.
  #57  
Old 03-02-2012, 01:25 AM
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zakkandrachoff zakkandrachoff is offline
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this effect still missing in il2 new version. "shinning glass details lines" on the cockpit
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  #58  
Old 03-02-2012, 01:31 AM
Tiger27 Tiger27 is offline
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Originally Posted by jt_medina View Post
Sorry, I don't have time for this.
Then we will have to assume that Ailantd is correct, to easy to say, oh, it looks much better than that, but you dont have time to take a screenshot
  #59  
Old 03-02-2012, 02:07 AM
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Ailantd Ailantd is offline
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Originally Posted by zakkandrachoff View Post
this effect still missing in il2 new version. "shinning glass details lines" on the cockpit
Yes, that effect is nice and well done in Flight. It would be a nice improvement to CoD if WWII cockpits really had it, wich I don´t know. Anyone?
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  #60  
Old 03-02-2012, 02:19 AM
Krt_Bong Krt_Bong is offline
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Best description I heard for MS Flight "it's like FSX with a boob job and a frontal lobotomy" it's pretty but dumb.
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