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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #11  
Old 02-19-2012, 09:20 AM
Baron Baron is offline
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I Always liked this one:


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  #12  
Old 02-19-2012, 09:47 AM
Tavingon Tavingon is offline
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Originally Posted by Baron View Post
Lush video.. makes the game look like a summer blockbuster!
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  #13  
Old 02-19-2012, 10:17 AM
5./JG27.Farber 5./JG27.Farber is offline
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Originally Posted by Fredfetish View Post

For 1 second (0:15) it seems that tracer trails are affect by air flow of plane.
They are still adding prop wash and all that cool stuff.
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  #14  
Old 02-19-2012, 11:33 AM
Winger Winger is offline
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Originally Posted by Sutts View Post
Thanks for posting. My initial impression is that CloD is superior in almost all respects.
THIS! Except for performance and the lack of basic grapic features like SLI and FSAA and the game being stable...

I hav e so much hope for the upcoming CLOD Patch. Fingers crossed...

Winger
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  #15  
Old 02-19-2012, 05:55 PM
Chivas Chivas is offline
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Wings of Prey had alot of potential, but Gaijin quickly dropped support for that sim. World of Planes, or War Thunder, whatever they call it in the end will also have alot of potential, maybe Gaijin will support their product this time and make it into a sim that will give COD some competition.

Hopefully the new Gaijin release will have maps large enough, and a mission builder for uses other than airquake fights. Time will tell. The Gaijin sim could draw newcomers to the genre who will filter into the more simulated COD series.
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  #16  
Old 02-19-2012, 06:43 PM
kestrel79 kestrel79 is offline
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Wow Clod really looks pretty at the slowed down speed in those videos, love the prop effect.

Sure War Thunder at first glance may look prettier but what' their plane damage model like? CloD's damage model is unmatched and makes each engagement different. Something new happens to my plane every time I fly or get shot down, or shoot someone else down. They just need to increase the fps a bit and keep adding a few of the features and slowed down fps early on (weather, AA, reflections, shiny sunsets).
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  #17  
Old 02-19-2012, 07:53 PM
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Ribbs67 Ribbs67 is offline
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I do like the terrain in War Thunder WOP. But what I think it does really well compared to Cold is the tracers. To me it looks like your firming bullets instead of photon layers.. heh. The ground war looks Sick!.. Nothing compares to Clods damage model and CEM though, which is what is dragging our machines down to a crawl..I believe.
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  #18  
Old 02-19-2012, 08:16 PM
von Pilsner von Pilsner is offline
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Quote:
Originally Posted by Chivas View Post
Wings of Prey had alot of potential, but Gaijin quickly dropped support for that sim.
Wrong, patch 1.0.4.7 was available in Dec 2011 and they are on patch 1.0.4.8 now (not sure when it was released). I am assuming you refer to the PC version of the game.
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  #19  
Old 02-19-2012, 08:24 PM
Freycinet Freycinet is offline
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Any comparison of the landscapes needs to take into account that CoD's landscape is many many times bigger than the other landscapes. So, it is more or less like comparing the "landscape" of "Modern Warfare" with "America's Army", or something like that.
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  #20  
Old 02-19-2012, 08:28 PM
BRIGGBOY BRIGGBOY is offline
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Quote:
Originally Posted by ATAG_Bliss View Post
Doesn't even compare on any category IMO. Just watch this:

http://www.youtube.com/watch?feature...v=S6-FOVQxwOo#!
that was absolutely bang tidy. probably the best film ever made with a game.
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