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  #131  
Old 02-14-2012, 07:04 AM
Jure_502 Jure_502 is offline
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Quote:
Originally Posted by AndyJWest View Post
Let's get this straight. Northrop Grumman have made it clear that 1C will have to pay a ridiculous sum of money for the privilege of illustrating the role of Grumman in WWII, and people here are suggesting that we should pay them? Yeah. Like there is nothing better we could do with the money...

Actually, with the sort of money they are demanding, we could probably fund an advertising campaign to point out how they are exploiting a past history funded via taxation to rake in profit, and how they'd rather hang on to their 'intellectual rights' than allow anyone to learn about the realities of WWII, even if only indirectly. In any case, there are plenty of things that IL-2 needs that don't involve paying off sharks - if their shareholders think that writing NG out of history is a sensible policy, let them...
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  #132  
Old 02-14-2012, 08:22 AM
JG27_PapaFly JG27_PapaFly is offline
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Originally Posted by swiss View Post
Afaik, this bug is related to low quality sound settings. And as far as i am concerned - I don't care.
Do you really feel you get less kills because of this bug? C'mon...
Frankly, yes.
I'm not always in a position that allows me to attack with an idling engine. And a LOT of players use the sonar. I know because those guys never execute kick turns to check their 6, yet you can never surprize them from a deep 6 position approaching on full/combat power. However, if you approach with an idling engine you bag them easily. You don't even need to hide into their deep 6, you can approach their 6 at co-alt, even if they fly planes that have perfect view to the back (LA7, Yak3).

It is frustrating to sneak in on a guy's deep 6 and have him execute a perfect breakturn because he heard you.

It's a ridiculous bug that should be removed.
Players who want a radar can play on servers with open-pit + externals.

S!
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  #133  
Old 02-14-2012, 08:23 AM
Lagarto Lagarto is offline
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I'd rather contribute money to pay 1C for their consent to include the Channel stuff into the IL-2.
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  #134  
Old 02-14-2012, 02:47 PM
nic727 nic727 is offline
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where is my topic of 4.12 wishlist... I had a lot of wish that I updated each day or each 4 days. It disapeared???



Whatever,

I said:
- DirectX perfect setting with the use of software that you integrate in the game to have 3D water or Intel HD graphic compatibility with OpenGL 2.1
- More options in the option list in the game
- New smoke effect from 3rdeye or make your own but it's need to be realistic
- Antialiasing option in game
- Great-Britain battle take this map if you can : http://352ndfg.com/vb/content.php?213vor http://allaircraftsimulations.com/fo...ic.php?t=19663
- Retextured default map : http://allaircraftsimulations.com/fo...efault#p361458
- Retextured forest to look more realistic than invisible tree when you are near ground.
- New textures ; http://dispersalfield.ru/main/index....pic,705.0.html
- New Intermittent Smoke Tracer http://www.sas1946.com/main/index.php/topic,2491.0.html
- New cloud texture
- New desert texture (Online desert) : http://allaircraftsimulations.com/fo...39&hilit=Avala
- Tunisia map : http://ultrapack.il2war.com/index.php?topic=3838.0 check other patch for new link too. http://www.sas1946.com/main/index.php?topic=5250.144
- New iwo Jima texture : http://allaircraftsimulations.com/fo...o+jima#p310999
- New Hawaii map with new runway texture : http://allaircraftsimulations.com/fo...hawaii#p357477 -- http://allaircraftsimulations.com/fo...?f=126&t=21776
- Tarmac texture : http://allaircraftsimulations.com/fo...tarmac#p113376
- New flaks ; http://allaircraftsimulations.com/fo...94d7c622221e2a

- http://www.sas1946.com/main/index.php?topic=600.0
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  #135  
Old 02-14-2012, 03:12 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by nic727 View Post
where is my topic of 4.12 wishlist... I had a lot of wish that I updated each day or each 4 days. It disapeared???



Whatever,

I said:
- DirectX perfect setting with the use of software that you integrate in the game to have 3D water or Intel HD graphic compatibility with OpenGL 2.1
- More options in the option list in the game
- New smoke effect from 3rdeye or make your own but it's need to be realistic
- Antialiasing option in game
- Great-Britain battle take this map if you can : http://352ndfg.com/vb/content.php?213vor http://allaircraftsimulations.com/fo...ic.php?t=19663
- Retextured default map : http://allaircraftsimulations.com/fo...efault#p361458
- Retextured forest to look more realistic than invisible tree when you are near ground.
- New textures ; http://dispersalfield.ru/main/index....pic,705.0.html
- New Intermittent Smoke Tracer http://www.sas1946.com/main/index.php/topic,2491.0.html
- New cloud texture
- New desert texture (Online desert) : http://allaircraftsimulations.com/fo...39&hilit=Avala
- Tunisia map : http://ultrapack.il2war.com/index.php?topic=3838.0 check other patch for new link too. http://www.sas1946.com/main/index.php?topic=5250.144
- New iwo Jima texture : http://allaircraftsimulations.com/fo...o+jima#p310999
- New Hawaii map with new runway texture : http://allaircraftsimulations.com/fo...hawaii#p357477 -- http://allaircraftsimulations.com/fo...?f=126&t=21776
- Tarmac texture : http://allaircraftsimulations.com/fo...tarmac#p113376
- New flaks ; http://allaircraftsimulations.com/fo...94d7c622221e2a

- http://www.sas1946.com/main/index.php?topic=600.0




The title of the thread has changed to merged meaning the wish lists have been combined, I have posted in this thread here > http://forum.1cpublishing.eu/showpos...&postcount=130



Quote:
Originally Posted by KG26_Alpha View Post
I've merged the 4.12 wish list threads it makes no sense fragmenting the requests

So have a careful look for your previous posts before thinking they've been deleted.

Thanks.


.
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  #136  
Old 02-15-2012, 06:37 PM
mmaruda mmaruda is offline
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I think this is the point where some mods could be allowed to the official release. The sounds and effects should be a priority here - UP3 has some nice sounds and HSFX uses the awesome flyby mod, which is the best sounds I've ever heard in a sim. As for effects, the Plutonium package is pretty much the best and most realistic thing out there, with intermittent fire, wind affecting smokes and many more. Plus they're not very system taxing if at all. Anyway the spiralling 2d strings of smoke need to go.

One thing I would like to see is a look at the La-5s and 7s as well as the later Yaks - these planes are just too good. I know the official charts depict them as awesome, but in reality they had many problems due to poor production quality, often failures and bad conditions for the pilot (50 degrees C in the cockpit cooked pilots). The old IL-2 had it right as a 190 could easily own a La-7 at high altitude, now it's the other way around.
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  #137  
Old 02-16-2012, 02:50 AM
FenbeiduO's Avatar
FenbeiduO FenbeiduO is offline
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One thing:We can see in game,when a p-47,fw-190,il-2(some armored plane) get hit----->like fireworks ----bullets were bounced out slowly.Could it be changed in update?

Last edited by FenbeiduO; 02-17-2012 at 02:55 AM.
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  #138  
Old 02-16-2012, 03:28 AM
WTE_Galway WTE_Galway is offline
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Quote:
Originally Posted by AndyJWest View Post
Let's get this straight. Northrop Grumman have made it clear that 1C will have to pay a ridiculous sum of money for the privilege of illustrating the role of Grumman in WWII, and people here are suggesting that we should pay them? Yeah. Like there is nothing better we could do with the money...

Actually, with the sort of money they are demanding, we could probably fund an advertising campaign to point out how they are exploiting a past history funded via taxation to rake in profit, and how they'd rather hang on to their 'intellectual rights' than allow anyone to learn about the realities of WWII, even if only indirectly. In any case, there are plenty of things that IL-2 needs that don't involve paying off sharks - if their shareholders think that writing NG out of history is a sensible policy, let them...


+1

Just in case people have forgotten what sort of sleazy disgusting corporate lowlives they are proposing sending money to ...


Quote:
http://www.wttlonline.com/ht/a/GetDo...ction/id/27283

Northrop Grumman Corporation, the giant defense contractor, has reach a consent decree with State’s Directorate of Defense Trade Controls (DDTC) under which it will pay $10 million in fines and $5 million for remedial actions to resolve charges that it committed 110 violations of defense trade controls, including the export to Russia of source code for components in Air Force One, the president’s plane.
Quote:
http://www.crocodyl.org/wiki/northrop_grumman

The first major scandals in Northrop Grumman’s history came in the early 1970s, when the company, then known as Northrop Corp., was embroiled in controversies over illegal campaign contributions to Richard Nixon’s reelection campaign by company chairman Thomas Jones as well as some $30 million in bribes paid to foreign governments to win orders for fighter jets. A few years later, there were revelations that the company regularly entertained Pentagon officials and members of Congress at a hunting lodge on the eastern shore of Maryland. During the 1980s, Northrop was the subject of numerous investigations relating to alleged mismanagement during its work on the MX Missile and the B-2 Stealth bomber.

In 1989, Northrop was indicted on criminal charges of falsifying test results on cruise missiles for the Air Force and Harrier jets for the Marine Corps. Just as the trial in the case was about to begin in 1990, the company agreed to plead guilty to 34 fraud charges and pay a fine of $17 million. Under the plea agreement, federal prosecutors agreed to end the investigations relating to the MX and the B-2. However, the company agreed in 1992 to pay $4.2 million to settle a whistleblower lawsuit—brought without the involvement of the Justice Department—alleging that the company padded its invoices on MX missile guidance system work.

Grumman Corp., acquired by Northrop in 1994, brought with it a history of controversies on issues such as cost overruns in the production of F-14 Tomcat fighters for the Navy, production of defective municipal buses by its Flxible division (sold in 1983) and a bribery scandal involving Iran and Japan.

In 2000 Northrop Grumman paid $1.4 million to settle a whistleblower case alleging that the company overcharged the Air Force for B-2 bomber instruction and repair manuals. In a case inherited through the acquisition of TRW, Northrop Grumman agreed in 2003 to pay $111 million to settle claims that TRW overcharged the Pentagon for work on several space electronics programs in the early 1990s. Also in 2003, Northrop Grumman agreed to pay a total of $80 million to settle two False Claims Act cases, one involving work by Newport News Shipbuilding before Northrop acquired it in 2001 and the other involving the delivery of allegedly defective aerial target drones.

In 2004, Northrop settled for $1.8 million the remaining individual whistleblower case from the late 1980s involving cruise missiles. The following year it paid $62 million to settle the remaining claims relating to overcharging on the B-2 bomber program.

The false claims allegations continue. In March 2008 a whistleblower brought a lawsuit charging that Northrop Grumman’s Melbourne division with hundreds of millions of dollars of overcharges relating to the Joint STARS radar aircraft program.

Soon after the U.S. invasion of Iraq, the company’s Vinnell Corp. subsidiary (acquired as part of the purchase of TRW in 2002) was awarded a $48 million contract “to train the nucleus of a new Iraqi army.” It botched the job so badly that the Jordanian Army had to be brought in to take over.

In 2007 it was reported that guest workers from India employed by Signal International, a Northrop Grumman subcontractor in Pascagoula, were being held against their will.
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  #139  
Old 02-16-2012, 03:52 AM
IceFire IceFire is offline
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Quote:
Originally Posted by mmaruda View Post
I think this is the point where some mods could be allowed to the official release. The sounds and effects should be a priority here - UP3 has some nice sounds and HSFX uses the awesome flyby mod, which is the best sounds I've ever heard in a sim. As for effects, the Plutonium package is pretty much the best and most realistic thing out there, with intermittent fire, wind affecting smokes and many more. Plus they're not very system taxing if at all. Anyway the spiralling 2d strings of smoke need to go.

One thing I would like to see is a look at the La-5s and 7s as well as the later Yaks - these planes are just too good. I know the official charts depict them as awesome, but in reality they had many problems due to poor production quality, often failures and bad conditions for the pilot (50 degrees C in the cockpit cooked pilots). The old IL-2 had it right as a 190 could easily own a La-7 at high altitude, now it's the other way around.
What changes do you propose and to which aircraft and based on what test information? The La-5 has three versions represented in-game (+1 if you consider the La-7 as part of the La-5 lineage which it is mostly) and the Yak has 17 (+1 if we include the jet based Yak-15).
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  #140  
Old 02-16-2012, 05:14 AM
csThor csThor is offline
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Quote:
Originally Posted by mmaruda View Post
I think this is the point where some mods could be allowed to the official release. The sounds and effects should be a priority here - UP3 has some nice sounds and HSFX uses the awesome flyby mod, which is the best sounds I've ever heard in a sim. As for effects, the Plutonium package is pretty much the best and most realistic thing out there, with intermittent fire, wind affecting smokes and many more. Plus they're not very system taxing if at all. Anyway the spiralling 2d strings of smoke need to go.
DT will absolutely not take any sound samples from "somewhere" and plug them in simply for the fact that there may be a potential for a copyright infringement lurking in the background. What an individual does on his PC is his own problem, but DT has contractual obligations to 1C and has to do things by the book. Just to make that absolutely clear.

And as for the effects - I'm not the one to judge them from a technical POV but I don't think they follow official guidelines and limits so they'd have to be reworked if not redone from scratch to fit the limits DT works with.
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