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#161
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you are welcome but i think i have to wait a lot to download the update. However thank you for your huge efforts.
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#162
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Not sure if i'll dig more into the translation but thanks fillyra and the others, i tried your uploaded files with RSE 1.2 i just uploaded and it works fine with RS 1.6, Thanks
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#163
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Hi!
I´m playing RED SANDS EXTREME MOD, but i can´t arrive to the red sands island. I´m on the final step of the main quest "Red Sand - Find the answer in red sands" but i don´t know how to get to the Red Sands Island, I´m carring Vasdegama with me and is not useful. Anyone can explain to me what can i do? Greetings and thank you. |
#164
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I have finally found Red Sands Island, but the game crash when Ghost Gorguanas moves.
Anyone knows how can i repair this problem? Thanks |
#165
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I'm not sure, you might want to look and ask in the Red Sands Extreme mod thread and those people with/who have played RSE might have a better idea.
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#166
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Also found a fix for regular Red Sands 1.6 users, a bug which makes the game "hang" forever with the hourglass cursor when the enemy gets second turn "Fighting Spirit" human trait, it was mostly happening with the horsemen. http://forum.1cpublishing.eu/showpos...&postcount=150 Last edited by grimeleven; 01-20-2012 at 05:15 AM. |
#167
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#168
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I think i may have found a bug. When i try to upgrade "Fine Boots" my game stop's responding at loading screen. Also Maelstrom gets same endless hourglass as mentioned above.
Last edited by HardWithStyle; 01-21-2012 at 10:55 AM. Reason: 2nd bug found |
#169
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@HardWithStyle Try to attach your items.txt file here to check what is problem (it should be in game/sessions/red_sands/config/ folder), because i think it must be something in that file. Make it in winzip file and attach here.
Did you have problems with upgrading/suppressing other items ? And is that boots +2 mana upgrading to +30 mana item ? Last edited by Fatt_Shade; 01-21-2012 at 11:58 AM. |
#170
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Indeed, this skill is starting to annoy to a point of removing it entirely. Bug still occurs randomly on Humans.
For testing, i think this may fix it for good, revert to even older 1.1 patch settings addon_unit_features.lua Change Code:
--local ap = Attack.act_ap(attacker) Attack.act_ap(attacker,speed) Attack.act_again(attacker,true,false) Attack.val_store(attacker,"battle_spirit",1) Code:
--local ap = Attack.act_ap(attacker) Attack.act_ap(attacker,speed) Attack.resort(attacker) Attack.val_store(attacker,"battle_spirit",1) Now if the game still freeze at this point, ensure you run the game in dev mode and press CTRL + Z to revert the last enemy action, until the game starts working again. Another method would be to edit every human .atom files to comment out, until a definitive patch comes out posthitmaster=human_battle_spirit to // posthitmaster=human_battle_spirit @HardWithStyle Open \sessions\red_sands\exp_system\exp_system_cfg.txt and make sure setting upgr_per_lvl=3 Yup just tested to upgrade this item graceful_boots a.k.a Fine Boots and the battle loads fine. Last edited by grimeleven; 01-21-2012 at 12:35 PM. |
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