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#181
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Thank you
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#182
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thx BlackSix for your quick answer!!!
its really nice that you communicate with us on this forum as well!a BIG THANKS to you. however,...a dynamic campaign would be a really important feature for the series i think.cause it makes the game worth to replay it again and again.so i really hope that this will be implemented at least in the next title. heck, i just reinstalled 1946 to play the dynamic campaign of stalingrad...it really looks and feels old, but it has content at least. |
#183
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@BackSix
i understand that a dynamic campaign is really time consuming to create....but if the devs could give us the tools to create them by ourselves, then im pretty certain, that it would be done by the comunity. but to my knowledge, the tools are not there yet, to make a real dynamic campaign like in 1946. |
#184
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#185
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yes but all the campaigns made by the communtiy are only semi-dynamic.
i would like to have the real thing like in 1946, with moving frontlines,...destryed buildings and targets stay destroyed on the map,your success influences the outcome,the possibility of getting medals and new ranks. i agree that this could be done by the community, and i think that this would be even better for both, the devs and the customers.the community could possibly create dynamic campaigns in less time, while the devs can focuse on other things.but we would need the tools for it. to my knowledge its not possible yet. |
#186
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However, I started doing in 2002 hardcore static campaign, always refers to dynamic negative. It's always problems with balance and historical accuracy. It is best suited for a hypothetical conflict than the actual events. But the dynamic campaign certainly would be useful now. |
#187
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#188
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#189
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ok no problem if you dont know yet...but maybe you can ask??
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#190
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