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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1111  
Old 11-29-2011, 10:43 PM
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Robo. Robo. is offline
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Originally Posted by cheesehawk View Post
Yes, the FTH is higher, but if you look the performance charts, the Spits and Hurris catch up at 3000m. Its not the lack of performance in the 109, but the increased performance at those altitudes of the respective opponents. You definitely do not have the advantage at 5k, either in RL or game.
You're wrong I am afraid - the altitude was around 16.000ft as far i recall. Mind you, there is no BCC-O for Mk.Is just yet, so from my experience I'd say that Emil dominates well above 3000m. There si no point or excuse flying them 109s on the deck. I am not arguing though, just saying.
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  #1112  
Old 11-30-2011, 01:56 AM
ReconNZ ReconNZ is offline
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Lads I think ultimately this is all redundant in the "real world", as last night there were about even numbers of red and blue on, the reds certainly weren't slaying the blues in their 5 spitII's - ultimately it all works out. Remember, no matter how good the spitII is, it still has machineguns - so red have to get multiple hits to bring down a 109.

A well driven 109 can destroy a spit in a single pass, no matter what model it is. Blue have had it good for ages, always being able to outclimb or dive away from spitI's and hurries, not to mention having cannons.

ATAG have mixed things up a bit by adding spitIIs - just watch the stats, we aren't seeing all the spitII pilots with 10 kills and no deaths because there is so much more to dogfighting - position, E, pilot skill, teamwork and just luck all play a factor. I say if you get shot down, ask yourself how much the plane was to blame vs what you did right/wrong. I know as a red pilot, I can always find something I should have done better.

If you can't get kills in a 109 because you think the spitIIs are too awesome, maybe you need to go back to flight school, as you were clearly too dependent on the advantages you used to have in your plane, and in fact you need to become a better pilot!
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  #1113  
Old 11-30-2011, 02:16 AM
corchard corchard is offline
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I've only flown the Spit I and Ia so far, but another thing I appreciate with a few Spit IIs on the server is that the Luftwaffe now has to at least wonder if the Spittie they are about to attack is a II or not.

Charlo
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  #1114  
Old 11-30-2011, 02:34 AM
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CaptainDoggles CaptainDoggles is offline
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Originally Posted by ReconNZ View Post
If you can't get kills in a 109 because you think the spitIIs are too awesome, maybe you need to go back to flight school, as you were clearly too dependent on the advantages you used to have in your plane, and in fact you need to become a better pilot!
If you can't get kills in a Spit MkIa then you need to go back to flight school and learn to become a better pilot!

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  #1115  
Old 11-30-2011, 04:27 AM
ReconNZ ReconNZ is offline
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Originally Posted by CaptainDoggles View Post
If you can't get kills in a Spit MkIa then you need to go back to flight school and learn to become a better pilot!


lol, couldnt agree more, I certainly need much more time in the old flight school, no matter what I fly! I could be rolling in a flying Porsche with spinning rims and two giant pink fluffy dice, and I'd still get owned by a good pilot with a capgun and three helium balloons.

I think the respective flight models of the various ac are less important than people make out!
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  #1116  
Old 11-30-2011, 05:13 AM
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CWMV CWMV is offline
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Ehhhhhhh....I'm not sure. I mean ya, it is all relative but its a flight simulator. You would think FM's would be important.
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Just fix the friggin thing you boof heads. It's getting boring now. Only 11 people on the whole thing. Yawn.
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  #1117  
Old 11-30-2011, 07:29 AM
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klem klem is offline
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Ehhhhhhh....I'm not sure. I mean ya, it is all relative but its a flight simulator. You would think FM's would be important.
Only if you fly to their strengths.

At the moment I'd say the strengths of all aircraft even as currently modelled are often thrown away (I know I sometimes do), usually resulting from lack of knowledge or frustration or kill-at-any-price, or because they never get the chance to use them (too early in flight to get tactical position, vulching) etc.

I was on the ATAG server last night intending to try out the Spit IIa on line. There were only five and I never got a look in. There were not the mass slayings predicted. The great demons never appeared.

I would be interested to hear from Blue pilots that fought the Spit IIa's last night. What did they think of the fights they were in?
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  #1118  
Old 11-30-2011, 09:17 AM
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Reccon, you don't need cannons to get 1pass kills, you only need to be able to shoot straight, and to your convergence! I personally find cannons to be more of a hinderance to my shooting!

Craig
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  #1119  
Old 11-30-2011, 09:49 AM
ReconNZ ReconNZ is offline
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Originally Posted by trumps View Post
Reccon, you don't need cannons to get 1pass kills, you only need to be able to shoot straight, and to your convergence! I personally find cannons to be more of a hinderance to my shooting!

Craig
Showoff!

I must admit, I scored a pilot kill the other night on a 109, havent done that in ages! Perhaps a more accurate statement from me would have been:

"Average pilots stand a much better chance of 1pass kills in the blue planes"

But hey, again I'm not complaining about it - it's historically accurate and I choose to fly red, I'm just a little jealous that's all!
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  #1120  
Old 11-30-2011, 02:55 PM
ATAG_Septic ATAG_Septic is offline
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Originally Posted by cheesehawk View Post
Don't know, were any of the good ones on? Everytime I checked the server list, its was a bunch of unknowns... Even at 8pm, the server only had 9 people on.
I believe I might have been on at this time. I might also be unknown but does that mean I can't be one of the "good ones"? As it happens I am absolutely below average but still resent the implication a little!

EDIT; PS I was also in a Spit IIa and can atest that even its alleged superiority does not compensate in any way my below average skills! It is fun though and it's nice to have options in a fight, even if they fail to prevent the inevitable.

Last edited by ATAG_Septic; 11-30-2011 at 02:59 PM.
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