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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I am envious of Console users. They purchase the game, load up and play. Whereas PC users either download the game offline or by DVD and launch the game through an online server. When you've got the game up and running, the fun begins. Numerous updates, sometimes one step forward two backwards and more Gremlins than in a Pantomime. We anxiously wait for each update hoping for our pet problem will be ironed out only to be disappointed and again looking forward to the next patch. The requirements for a PC gamer is to have infinite patience and a 1st in computer programming. I don't think there would have been many fighter ace's if they had to service, fuel and re-arm their aircraft before each flight. So what is the answer, should we pay more for PC games so that the Dev's can get it truly "plug and play" first time out, or is there something more sinister in that we PC gamers are a little masochistic? I for one just want to fly and not have to "faff around" with the inner workings of ruddy PC's. I do have to add that my musings are not aimed at 1C developers in particular, just game developers in general.
C'est La Vie Vonte |
#2
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![]() Last edited by Sokol1; 11-15-2011 at 04:28 PM. |
#3
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I think you're talking about sims, not PC games in general. And even with some sims, evolved series such as the DCS series come out perfectly playable. Sure, they get patched, but often there's a lot of bonus features included. It's not all doom and gloom. I couldn't even understand 70% of the avionics notes in the last patch for DCS:A10, let alone knew that the items mentioned were bugs in the first place! CLOD is probably the single worst release I've had to deal with in recent history, at least in terms of what you talk about.
Also, now that console developers have discovered the glories of the internet, it's not like console games are utterly patch free anyway. |
#4
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I have never owned a console so I do not know the inner workings.
But it seems to me that there are a limited number of console brands and each console has fixed hardware. This makes it easier to program and troubleshoot if the exact hardware is known. The PC on the other hand has almost an infinite variety of hardware configurations(not to mention OSes).This makes programing more difficult.Almost "one size fits all". Also it seems PC games(sims in particular) have a much larger functionality set than consoles.Consoles have a game pad or controller.PCs have a whole keyboard.(in the case of sims one keyboard may not be enough) |
#5
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Console games, at least some of them, do have fixes/patches issued online from time to time. The most recent example I personally own is GT5 for PS3. For me, the biggest plus for PC games/sims is the promise of SDK releases and eventual addons/mods created by freeware builders along with developer approval for such things with the passage of time (unfortunately for devs the items are sometimes in the bargain bin by then). PC games/sales really blossom when this happens. I'm not aware of any such thing happening for console games as far back as the Atari 2600.
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MB: Asus P6T Deluxe rev1 CPU: Intel I7 EE965 @3.31 Mem: 12GB Corsair Triple Channel DDR3 1333 GPU: EVGA GTX 590 OS: Win7 Pro 64bit HD: 1x WD 320GB 1x WD 1TB PSU: Antec Quattro 1000 Mon: ASUS VW224U 22" LCD Case: Coolermaster HAF932 Last edited by CherokeeFreedom; 11-15-2011 at 05:47 PM. Reason: added thought |
#6
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Consoles are NO different to PCs, it just that the hardware is fixed so there is better control of bugs.
But games and the consoles get updated online just like PC's do. My son's have had numerous consoles over the years and they have now moved to PC gaming, especially by eldest playing Skyrim, because it's a better experience. I laugh everytime I read people saying "PC gaming is dead or dying", how do you think the console games are created in the first place? ON A PC ![]() |
#7
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Well as far as gaming goes it is PC for me all the way, we have a PS3 at Home which is great for playing blueray movies but if you are interested in any sort of game that is more complexed than the usual twitch shooter console are useless. Game pads are just fine for kids hands but not adults. If playstation supported keyboard/mouse, proper hotas setups, and track IR then I would be more interested, but not with the present limitations!
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#8
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If all games would start to support the keyboard and mouse i would definitly start playing my PS3 alot more. i just dont get it. |
#9
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True, it is getting that bad now that with a good deal of games for PC being ports, they are not even designed with a full suite of configurable controls, and you are expected to use an idiot game pad to play them. I gave up on operation flashpoint on PS3 for the sole reason of controllability, thank goodness for ARMA II C/O on PC!
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#10
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I own a PS3 and play sports games, racing games, 3rd person action games (Red Dead Redemption, GTA, Assassins Creed, Batman) and party games on it. Sims, shooters and rpgs belong to the PC. So for any type of flight sim, I recommend the PC, of course.
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