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IL-2 Sturmovik The famous combat flight simulator.

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  #61  
Old 11-10-2011, 03:44 AM
IceFire IceFire is offline
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Quote:
Originally Posted by NukeItFromOrbit View Post
Excellent work on this. We can finally have a complete, flyable, American heavy bomber in IL2. The B-24 may have been the box the B-17 came in, but it was every bit as important.

Weren't there a few attempts at doing a B-17 in the past? Must be cursed.
I still think the choice of B-24 is brilliant. The B-24 served in numbers in all theaters that the USAAF was involved with. We can use this plane from Burma to the Solomons to Europe to Italy and the Desert. The B-17 saw wide use too... but it was primarily filling the ranks within the 8th Air Force over Western Europe and the B-24 was used in greater numbers elsewhere.

The B-17 has been started several times to the best of my knowledge. It's about as cursed as the Spitfire XIV.
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  #62  
Old 11-10-2011, 06:07 AM
Airfoil Airfoil is offline
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Default Just thought of something

I was reading the post again and am looking forward to flying the B-24. While I was daydreaming I remembered a little piece of information regarding the flight characteristics of the B-24's Davis wing. It was not a rigid structure and the wing tips would rise approximately 9 feet as the lift came on.

Does the game engine allow for this kind of dynamic? I had not thought to check the Liberator in game for this behaviour.
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  #63  
Old 11-10-2011, 07:03 AM
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Mysticpuma Mysticpuma is offline
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I think the wing load may be modelled in the software so that a dive in a loaded B-24 but I am pretty sure that I have never seen wing flexing. It would be incredible to see in this version of IL2, but I don't even think it appears in CLoD so I think we should just be happy that we will at-last get a flyable four0engine heavy!

Nice idea though!

Cheers, MP
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  #64  
Old 11-10-2011, 12:36 PM
Monguse Monguse is offline
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I do want to stress that there are two of us on this project. Buster is a great artist and the work on the other areas is extremely well done.
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  #65  
Old 11-15-2011, 02:07 AM
Buster_Dee Buster_Dee is offline
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Thanks Guse. Back at ya. Does anyone remember when A2A Simulations promised to rebuild Rowen's BoB and, later, B17II? Some tiff (over rights?) killed the second project.

That B17II announcment is when I started my part of the B24 (the ball turret Guse reworked). So, I don't really rmember how many years (maybe 6) I was fiddling with the B24 before Team D introduced me to Guse.

Research is the killer. Anyone who fears modeling or texturing would do the community a great service by becoming dedicated researchers--not just someone who throws links at us, but someone who is willing to understand a subject and distill it for the modelers/programmers. I spend about 3/4 of my time researching.

By the way, loved the comment about the B24 being the box the B17 came in. Got quite a laugh out of that. I didn't used to care much for the 24, but it certainly has earned my respect since.
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  #66  
Old 11-15-2011, 02:58 AM
Luno13 Luno13 is offline
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I'm glad you're taking the time to do this for the community at large, guys. Sounds like a gargantuan task. I'd be happy to provide a tiny donation through paypal if it's appropriate.

Good luck on the rest of the work! Can't wait to see it flying
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  #67  
Old 11-15-2011, 11:40 AM
Monguse Monguse is offline
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Thanks but we are doing this all for free.

All we ask is patience.
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  #68  
Old 11-17-2011, 05:46 AM
Airfoil Airfoil is offline
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Quote:
Originally Posted by Mysticpuma View Post
I think the wing load may be modelled in the software so that a dive in a loaded B-24 but I am pretty sure that I have never seen wing flexing. It would be incredible to see in this version of IL2, but I don't even think it appears in CLoD so I think we should just be happy that we will at-last get a flyable four0engine heavy!

Nice idea though!

Cheers, MP
I was just curious if wing flexing, etc., was possible within the game engine, not so much to try to produce more headaches for anyone. Another little idiosyncrasy, that appeared in the Spitfire was the ailerons working like trim tabs and warping the wings, causing the aircraft to roll in the opposite direction. I don't recall the exact circumstances but high speed and extreme control movement seem to ring a bell. Again, just a point to ponder.

Thanks, Airfoil
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  #69  
Old 11-17-2011, 04:32 PM
steeldelete steeldelete is offline
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This seems almost finished! Next week?

ok, ok, I'm getting out a here.

Really good looking though!
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  #70  
Old 11-17-2011, 10:50 PM
IceFire IceFire is offline
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Quote:
Originally Posted by Airfoil View Post
I was just curious if wing flexing, etc., was possible within the game engine, not so much to try to produce more headaches for anyone. Another little idiosyncrasy, that appeared in the Spitfire was the ailerons working like trim tabs and warping the wings, causing the aircraft to roll in the opposite direction. I don't recall the exact circumstances but high speed and extreme control movement seem to ring a bell. Again, just a point to ponder.

Thanks, Airfoil
If I remember right... that was with the early fabric covered control surfaces. Not 100% sure either.
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