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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: When will the next beta patch be released?
thursday!!! 1 0.74%
this friday 18 13.24%
during next week 15 11.03%
during the week after the next week 12 8.82%
in three weeks 9 6.62%
after a month 12 8.82%
two months 2 1.47%
three months 5 3.68%
this year, hopefully.. 20 14.71%
in two weeks 42 30.88%
Voters: 136. You may not vote on this poll

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  #141  
Old 11-03-2011, 09:59 AM
jg27_mc jg27_mc is offline
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Quote:
Originally Posted by Tvrdi View Post
The first and most important fix is proper optimisation of the game engine....Everything else is less important....
Amen!
  #142  
Old 11-03-2011, 10:06 AM
reflected reflected is offline
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I agree Tvrdi. Most of the items in my list are related to performance anyway.

So are there any official promises for any of these items? Any blog posts about them?

Last edited by reflected; 11-03-2011 at 10:16 AM.
  #143  
Old 11-03-2011, 10:47 AM
Tvrdi
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Quote:
Originally Posted by reflected View Post
I agree Tvrdi. Most of the items in my list are related to performance anyway.

So are there any official promises for any of these items? Any blog posts about them?

this:

Quote:
Originally Posted by luthier View Post

3. Performance. We are in final stages of testing a thorough overhaul of the game’s graphic engine. It won’t look any different but it will be much more streamlined. It’s too early to say what the FPS increase will be in the final version, but it shouldn’t be less than 50%.
But we will see what will be....
  #144  
Old 11-03-2011, 10:54 AM
reflected reflected is offline
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That sounds very promising, let's hope he didn't exagerate.
  #145  
Old 11-03-2011, 12:41 PM
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FFCW_Urizen FFCW_Urizen is offline
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50% overall performance improvement sounds nice, but i wouldn´t bet on it. Maybe they got 50% on min fps, but i doubt that they are able to get an improvement of 50% in average and max fps.
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The devs need to continue to tweak the FM balance until there is equal amount of whining from both sides.
  #146  
Old 11-03-2011, 12:52 PM
Tvrdi
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When ROF was released it stuttered badly on my rig...it was unplayable....today its super fast and smooth....we will see how the things will be with CLOD....fingers crossed
  #147  
Old 11-03-2011, 01:00 PM
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JG52Uther JG52Uther is offline
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RoF is 2 years old, CoD is less than a year. Was RoF great at 6-7 months? I came much later to it. Maybe CoD should be compared with RoF at the same age.
  #148  
Old 11-03-2011, 01:09 PM
reflected reflected is offline
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Yes, RoF set a really good example there, and I can only hope that CloD will go the same way.
  #149  
Old 11-03-2011, 05:06 PM
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CaptainDoggles CaptainDoggles is offline
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Default Luthier/Developers: Update please?

Hello Luthier and other developers,

It's been 2 weeks since we last heard from you. Can we have an update please? Even if it's just "Hi guys, we're still working on the patch"?

Please and thank you.
  #150  
Old 11-03-2011, 05:37 PM
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addman addman is offline
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It's Friday tomorrow, maybe then...but I wouldn't hold my breath.
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