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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #201  
Old 10-19-2011, 05:08 PM
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Trooper117 Trooper117 is offline
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The track is included in your game mate..
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  #202  
Old 10-20-2011, 07:38 AM
GOZR GOZR is offline
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desigabri
"I get better results at 1920x1080 resolution then 1600x1200, 1372x???, 1024x768."

Well what CPU do you have? it sound like a CPU bottle neck..
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  #203  
Old 10-20-2011, 07:43 AM
GOZR GOZR is offline
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Getting smoother fps on this patch.. the sounds are a joke and we can hear the samples so well.. and where are the bass gone?. New sounds= misery well actually all sounds of the IL2 line is bad..
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  #204  
Old 10-20-2011, 08:11 AM
Insuber Insuber is offline
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@kakkola: you are free to do whatever you want: the respect of laws is a free choice. But I can't stand people coming here and arguing about performances about a cracked copy of the game.
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  #205  
Old 10-20-2011, 03:04 PM
kakkola kakkola is offline
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@insuber

I agree with that!
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  #206  
Old 10-20-2011, 03:09 PM
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Redroach Redroach is offline
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Quote:
Originally Posted by luthier View Post
2. AI. Currently working on everyone’s favorite controls flutter and AI wingman behavior. Also working on improving radio comms, getting your crew to be more verbose on the intercom, and lots of other changes. Coupled with #1, this should give us quite a dramatic change in how air combat looks and feels.
You mean: CoD will see a transition into a full-fledged WWII Combat Flight Simulation, rather than still being little more than a demonstration software. Right?
Sigh, I wish I had such marketing skills
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  #207  
Old 10-20-2011, 03:47 PM
kestrel79 kestrel79 is offline
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Quote:
Originally Posted by GOZR View Post
Getting smoother fps on this patch.. the sounds are a joke and we can hear the samples so well.. and where are the bass gone?. New sounds= misery well actually all sounds of the IL2 line is bad..

I agree GOZR in a quick test the sounds to me lack bass, they are very tinny. But I DO like the sound, I just need more low end then I'll be happy.

I'm really looking forward to some AA and more performance improvement in the next coming patches.
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  #208  
Old 10-20-2011, 06:02 PM
GOZR GOZR is offline
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True kestrel79 the sounds seems to respond quite quickly and this is very good..
In an aircraft of that caliber pilots are wearing headset that muffled the sounds and actually cut the high range band of the sounds. all the squirks sound from a boat are complitly not there.. just on a glider.
I'm perplex if ClOD programmer or sounds design techs dev effects did actually flew or test ride inside an WW2 aircraft or even something modern high powered Pistons engine or Turbine. ( it should be mandatory for them to do so )
All the crackles sounds should be replace by buffets winds ( Props or actual winds ) sounds.
+When a plane change direction you should be able to feel it in the sounds around the fuselage wings/canopy .

There is a good reason why the microphone of a pilot is not place away on the dashboard..

Wearing an headset also can give you a perfect perception of your engine sounds and really actually tune it in flight.
Remember the headset is not made to let you fly soundless.
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Last edited by GOZR; 10-20-2011 at 06:05 PM.
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  #209  
Old 10-20-2011, 07:05 PM
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Redroach Redroach is offline
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but, you know, I don't wear such a headset. Right? Whining about bass in the sound at this point is borderline physical assault. Those Darts of 'intelligence' really hurt...
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  #210  
Old 10-20-2011, 07:14 PM
GOZR GOZR is offline
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Well.. " I don't wear such a headset" If you fly the sim you should be like if you were.. simple..


Anyway The sounds need tuning and i guess it will be very good.
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Last edited by GOZR; 10-20-2011 at 07:48 PM.
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