![]() |
#31
|
|||
|
|||
![]()
We can only hope...
|
#32
|
||||
|
||||
![]()
I wonder if the delay in the "OpenGL 3.0" revision has anything to do with the "BoB SoW" release date?
|
#33
|
|||
|
|||
![]()
Gentlemen, place your bets. Is it going to be BoB,SoW that's gonna hit the shelves first, or is it going to be FighterOps....?
![]() |
#34
|
|||
|
|||
![]()
What is fighter ops?
|
#35
|
||||
|
||||
![]() Quote:
![]() |
#36
|
|||
|
|||
![]() |
#37
|
||||
|
||||
![]()
Today's Friday. Will there be an Oleg update or not? Tune in to find out kiddies. Same Bat Time. Same Bat Channel.
|
#38
|
|||
|
|||
![]()
It's a scam. Similar scam was done about 8 years ago by VOSS....this time it's upgraded and just like last time, people will lose money by trusting into something that never existed.
|
#39
|
|||
|
|||
![]() Quote:
My point is I dont' know what is taking Oleg and his men so long but I am not critisising them for it. I do however have hard time to understand why every cogwheel in the engine, why every flyshit on the windscreen and every screw in the airframe has to be nailed down to the minutes detail to be correctly rendered even in an electron-microscope. When playing the game everything is going to flash by by the split of a second anyway. When is a player going to be peeking inside the wheelbay of an airplane or study its navigation lights? I hope Oleg are devoting his time to matters that matter and not to details that none will notice anyway. ![]() |
#40
|
||||
|
||||
![]()
A lot of people WILL notice the details be sure.To me thats what will make it a sim rather than a game.
|
![]() |
|
|