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IL-2 Sturmovik The famous combat flight simulator.

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  #31  
Old 01-11-2008, 03:44 AM
LEXX LEXX is offline
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LEXX (to Rama)::
Quote:
If paranoid about being cheated, you can find people who don't use mods and play with them only.
Zapatista::
Quote:
it is not for you or the hack crowd to decide how other legitimate il2 users should now use the il2 sim online, just because you personally choose to fly the sim offline.
You are learning my friend. It's your decision to play with strangers in anonymous public servers.
  #32  
Old 01-11-2008, 03:48 AM
LEXX LEXX is offline
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Great. That was supposed to be LEXX (to Tvrdi) QuoteNotQuote::

Sorry Rama/Tvrdi
  #33  
Old 01-11-2008, 06:10 AM
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zapatista zapatista is offline
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Quote:
Originally Posted by LEXX View Post
LEXX (to Rama):: Zapatista::
You are learning my friend. It's your decision to play with strangers in anonymous public servers.
no lexx, you are holding the donkey by the wrong end and dont seem to notice why your hand is warm

the il2 game is designed specifically to be able to play it online with people from around the world in a fair environment, were everybody uses the same aircraft specifications. that is the original feature we paid for when we purchased the game in the store.

so when you now play with yourself offline using your hacked version, none of the legitimate users care what you are doing, but trying to impose that same vandalized version on legitimate online users ruins their game.

simple aint it, i thought you had already understood that a couple of weeks ago.
  #34  
Old 01-11-2008, 08:05 AM
Tvrdi
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FYI, I wont quit. I refuse. Ill fly with you guys...personaly I pitty every person who cheats in this simulator.
  #35  
Old 01-11-2008, 01:25 PM
LynX_SPb LynX_SPb is offline
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Quote:
Originally Posted by Tvrdi View Post
FYI, I wont quit. I refuse. Ill fly with you guys...personaly I pitty every person who cheats in this simulator.
There is a solution to hold cheaters back.

We have an example of similar problem, arised in spacesim Freelancer (2003 year game, same year as Forgotten Battles out ), which now have community similar to Il-2, more RPG oriented though. There are many Freelancer servers online now, some of them with ~100 ppl online in prime time.
http://www.freelancerserver.de/topservers.htm

There are many mods was made for Freelancer, some of them just cheats and some added great content, to avoid mod-abuse there was implemented anticheat system -- FLCD, made by independent devs -- http://www.flcd.de.vu/ -- which monitor consistency of Il-2 during play.

If someone will make similar anti-cheat system for Il-2, to sort out cheats and "wrong" mods (obviously, Il-2 development will continue with help modders of course) this would be great!
  #36  
Old 01-11-2008, 03:02 PM
Archie Archie is offline
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We have had 2 soundmod threads,both now thankfully locked by the moderator, so now everyone is going to move into this thread and start it up all over again?
  #37  
Old 01-11-2008, 04:17 PM
crazyivan1970 crazyivan1970 is offline
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People, enough already. What`s done is done and no talk will help with the issue. What`s point of taking a swings at each other? Almost seems that not the fact of cracking IL2 files fraggin community.. It`s the community fragging itself with attitudes..
  #38  
Old 01-11-2008, 04:20 PM
msalama msalama is offline
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Hey Ivan, just business as usual. When has this community NOT been at each other's throats over something?
  #39  
Old 01-11-2008, 05:15 PM
na85 na85 is offline
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Quote:
Originally Posted by LynX_SPb View Post
There is a solution to hold cheaters back.

We have an example of similar problem, arised in spacesim Freelancer (2003 year game, same year as Forgotten Battles out ), which now have community similar to Il-2, more RPG oriented though. There are many Freelancer servers online now, some of them with ~100 ppl online in prime time.
http://www.freelancerserver.de/topservers.htm

There are many mods was made for Freelancer, some of them just cheats and some added great content, to avoid mod-abuse there was implemented anticheat system -- FLCD, made by independent devs -- http://www.flcd.de.vu/ -- which monitor consistency of Il-2 during play.

If someone will make similar anti-cheat system for Il-2, to sort out cheats and "wrong" mods (obviously, Il-2 development will continue with help modders of course) this would be great!
http://forums.ubi.com/eve/forums/a/t...3/m/1611089326

Much progress has been made since I made that original post.
  #40  
Old 01-11-2008, 05:45 PM
Bearcat Bearcat is offline
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LMAO... the other two got a LOCK so it shits to this one... uhhh shifts.. I mean t to say shifts.... but all things considered.... LOL.. I'll leave the typo..

Cool beans Nate.. I am just getting online this morning or afternoon.. I'll check the progress of the SSMM (Server Side Mod Manager..?) in the PT thread @ UBI... I have been working the after hours and taking a serious beat down at work...

Last edited by Bearcat; 01-11-2008 at 05:49 PM.
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