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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #41  
Old 09-04-2011, 10:11 AM
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ATAG_Snapper ATAG_Snapper is offline
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Quote:
Originally Posted by cheesehawk View Post
If you have a Riley bail out animation, then I insist on a rag-doll, head-shotted Riley corpse falling lifelessly out of the cockpit animation too! With appropriate bounce height after impact with the ground below.
Whatever turns you on, Cheesehawk.
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  #42  
Old 09-04-2011, 10:22 AM
shane shane is offline
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+1
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  #43  
Old 09-04-2011, 10:30 AM
Strike Strike is offline
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  #44  
Old 09-04-2011, 10:38 AM
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Originally Posted by Robotic Pope View Post
I'd love to see an injured pilot bailout animation with win/fail outcomes. The more you are injured the less likley you will manage to get out lol
Sometimes falling into the Prop would be awesome.. Arms and legs flying off.. in super slow motion.
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  #45  
Old 09-04-2011, 11:28 AM
Pluto Pluto is offline
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Originally Posted by sorak View Post
Sometimes falling into the Prop would be awesome.. Arms and legs flying off.. in super slow motion.
... I was considering to write something like that but I was hesitating.
I didnt want to be taken for a sadistic pervert.
! LOL !
But I was rather thinking of another situation: a pilot bailing out while the pervert in the plane behind him is still shooting at him. Imagine what an effect some cal.50 bullets or a 20mm shell can do to a human body...

It would definitely add some "realism" to the "game".

I can imagine, some peoples reaction who have really experenced the airwar at that time, who maybe have a live experience of how a flakshell blows away their wingmans head and stuff like that every day.
They would probably only shake their heads about what kind of "games" we like.


But apart from that, the animation shown is great!
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  #46  
Old 09-04-2011, 11:39 AM
vtrelut vtrelut is offline
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+ 1 to restore the animation in the game; thanks in advance!
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  #47  
Old 09-04-2011, 11:50 AM
Norseman Norseman is offline
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sry guys.. looks like some nervous new pilot
groundtraining how to bail..
-would prioritize possibility of escaping the craft
after ditching or a bad emergency landing.
Tired of drowning or burning here..lol
~S~
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  #48  
Old 09-04-2011, 12:13 PM
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reverse it and we have a great scramble start!
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  #49  
Old 09-04-2011, 01:01 PM
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Originally Posted by furbs View Post
reverse it and we have a great scramble start!
Great thought, Furbs! Could have that as a selectable feature in FMB, along with other scramble-related personnel animations. If only to add some immersion to otherwise rather sterile airfields.
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  #50  
Old 09-04-2011, 01:04 PM
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another +1 (+1 for the cat also)

Why go to the trouble of showing the bail out sequence to wet our appitite if it's not going to be used?
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