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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #341  
Old 08-21-2011, 10:31 AM
caprera caprera is offline
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But although I never really warmed up to Soviet planes I understand their move. Let's be honest: It was the Russian market that kept IL2 going I would say and the community there is perhaps as big as all the rest combined (ok here I am just guessing but during the years I learned that there has been a more constant and overall serious passion for this game in Russia). But anyhow they need to fix the things first.
Surely you are right, Russian fans are way too many to be "ignored".

I think i will be old when i'll see the Med in such a sim
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  #342  
Old 08-21-2011, 10:41 AM
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Richie Richie is offline
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I wonder when we get these things fixed:

- a decent system for looking through German gunsights. The current mechanism is neither realistic (it really is not, so please don't mention that one just has to move a little bit right as supposedly the pilots did - which they did not) nor helpful (please don't mention that with mouse one can recentre. This definitely does NOT work for TrackIR users). Has to be replaced. Preferably including that what Lixma has pointed out a couple of weeks ago that is including some mechanism to simulate real binocular view as close as possible.

- correct flight models with historic performance for ALL aircraft

- the tracers of gunners have still an off-set of several meters to its aircraft.
I have the real thing right hear.


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  #343  
Old 08-21-2011, 01:10 PM
41Sqn_Stormcrow
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To richie: But you have just monocular view. Not realistic - at least if you have two eyes like the vast majority of people.

To caprera: it DOES NOT work for TrackIR. As has been written on this forum a thousand times before.
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  #344  
Old 08-21-2011, 01:31 PM
5./JG27 Lehmann 5./JG27 Lehmann is offline
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To richie: But you have just monocular view. Not realistic - at least if you have two eyes like the vast majority of people.
Wait, so hang on a second; you think that they should position the sight unrealistically in the cockpit so it's more convenient for you?

And yes, it does work fine with TrackIR.
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  #345  
Old 08-21-2011, 01:34 PM
skouras skouras is offline
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i have no track IR but i like the gunsights as it is now
i think that they finally capture the real thing very close
never have a problem to shoot someone in COD
just learn the sights people
or buy a track IR instead....
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  #346  
Old 08-21-2011, 01:37 PM
caprera caprera is offline
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To caprera: it DOES NOT work for TrackIR. As has been written on this forum a thousand times before.
I think you quoted me on no purpose i was speaking about theatres of operations
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  #347  
Old 08-21-2011, 02:11 PM
41Sqn_Stormcrow
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Oups, I meant blackdog.

skouras, just learn that TrackIR is no help in learning sights. And it is not close to the real thing. I understand that it is difficult to understand and to explain why we actually have a representation that is definitely not close to reality and there had been a huge thread on this and still some ppl don't grasp it (no offence meant, as it is really difficult to understand without proper means of demonstration).

Basically what we have ingame is the view you would get when flying always with one eye closed. But the real thing would be to have a representation what one sees with two eyes open (stereoscopic view). While overall this does not matter much as we just get a 2D perspective view instead of a 3D picture it does matter when it comes down to sight view - a feature that is essential for air combat and not eye candy. So I say: As the current thing is not close to reality AND it is awkward and NOT helpfull, let it be replaced by either something that is really close to reality OR helpfull (or better both but I will be satisfied with one of it).
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  #348  
Old 08-21-2011, 02:12 PM
JG53Frankyboy JG53Frankyboy is offline
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Originally Posted by skouras View Post
i have no track IR but i like the gunsights as it is now
i think that they finally capture the real thing very close
never have a problem to shoot someone in COD
just learn the sights people
or buy a track IR instead....
but i am still wondering why the headmovement is limited in this "lean forward" and for bombercrewpositions..............
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  #349  
Old 08-21-2011, 02:14 PM
caprera caprera is offline
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I get it: you mean the gunsight is positioned in line with my right eye, so having both opened would "trick my view"
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  #350  
Old 08-21-2011, 02:22 PM
skouras skouras is offline
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41Sqn_Stormcrow
you probably have right in some point i guess
i just want the sim to be close as is gets thats it..

ps
i have no track IR
Just use my mouse
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