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IL-2 Sturmovik The famous combat flight simulator.

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  #11  
Old 08-01-2011, 02:03 PM
Lololopoulos Lololopoulos is offline
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this looks really attractive.
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  #12  
Old 08-01-2011, 02:29 PM
darth_rye darth_rye is offline
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Quote:
Originally Posted by MaD88 View Post
Please port it to Android Its more than necessary!
I subscribe that also...
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  #13  
Old 08-01-2011, 07:42 PM
Tex-Twil Tex-Twil is offline
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I made the artificial horizon today. The quality of the video is a bit crap sorry for that.

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  #14  
Old 08-01-2011, 07:48 PM
Ze-Jamz Ze-Jamz is offline
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looking good mate
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  #15  
Old 08-02-2011, 12:04 AM
BMCha BMCha is offline
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I'm not entirely sure how the backend of this works (or what capabilities are there), but are you reading the variometer from the sim or are you calculating it based off of the altimeter? I ask because it seems to be pointing to the exact vertical speed, while the actual instrument has a bit of a lag time to the display.
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  #16  
Old 08-02-2011, 01:53 AM
AndyJWest AndyJWest is offline
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From my experiments with DeviceLink, I think that the variometer readings it gives are 'instantaneous', or at least change more rapidly then the cockpit ones - the latter are probably based on a weighted average, which would be more realistic - the actual instrument probably won't respond very rapidly..
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  #17  
Old 08-02-2011, 04:43 AM
Tex-Twil Tex-Twil is offline
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Quote:
Originally Posted by BMCha View Post
I'm not entirely sure how the backend of this works (or what capabilities are there), but are you reading the variometer from the sim or are you calculating it based off of the altimeter? I ask because it seems to be pointing to the exact vertical speed, while the actual instrument has a bit of a lag time to the display.
Quote:
Originally Posted by AndyJWest View Post
From my experiments with DeviceLink, I think that the variometer readings it gives are 'instantaneous', or at least change more rapidly then the cockpit ones - the latter are probably based on a weighted average, which would be more realistic - the actual instrument probably won't respond very rapidly..
Right. The values that I'm getting from the game are "more precise" as the values displayed in the games. They are instantaneous as Andy said. I might want to add kind of filter to make it more realistic.
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  #18  
Old 08-08-2011, 06:53 PM
Tex-Twil Tex-Twil is offline
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some little progress


Last edited by Tex-Twil; 08-08-2011 at 06:56 PM.
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  #19  
Old 08-13-2011, 11:58 PM
Spinnetti Spinnetti is offline
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Very, Very cool...

Have both iPhone and iPad.. Looking forward to try out, but has to work with Luft planes! (109/190)....
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  #20  
Old 08-20-2011, 12:39 PM
JAMF JAMF is offline
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Quote:
Originally Posted by darth_rye View Post
Quote:
Originally Posted by MaD88 View Post
Please port it to Android Its more than necessary!
I subscribe that also...
And another "yes please" from me. Would it work with a twin engine aircraft, or does it need more work to add dual engine gauges?

Regards, a P-38 nut.
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