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IL-2 Sturmovik The famous combat flight simulator.

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  #81  
Old 12-09-2007, 02:57 PM
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DuxCorvan DuxCorvan is offline
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The AI, hands down. Not because of their dumbness, but because of the weird things they're allowed to do to overcome their limits. It breaks immersion all the time. I hate specially the hyperdrive jump effect for friendly AI when enemy appears, and the Robocop right-between-the-eyes AI gunners.
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  #82  
Old 12-09-2007, 03:25 PM
FPSOlkor FPSOlkor is offline
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1. No fear for AI.
2. Crashing in the forests and getting killed in plane explosions - about 1\3 of all pilots who made a forced landings in the forests were alive. Exploding midair in an airplane did not mean getting killed either.
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  #83  
Old 12-10-2007, 02:45 AM
Bearcat Bearcat is offline
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Quote:
Originally Posted by Kira1985 View Post
Both hands on the stick? No, thanks.
You dont flyh with your hands on the throttle? Even when I used a lone MSFFB2, before I got the HOTAS bug... I kept my l hand on the throttle..
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  #84  
Old 12-12-2007, 01:16 AM
FLY FLY is offline
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1.) Character models are pretty bad. Would be nice to see better animated pilots/characters (humans) and overall more realistic looking characters. Especially in the bombers the character graphics are bad and have not been upgraded since original IL-2.

2.) Buildings/scenery. These must be redone in the next IL-2. Way too primitive looking. But not so detailed as to hinder framerate.

3.) Music. More selections and overall better music score would be nice.

4.) Realtime cloud movements. Clouds that actually MOVE and cast their respective shadows would be brilliant.
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  #85  
Old 12-12-2007, 02:39 AM
Bearcat Bearcat is offline
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Quote:
Originally Posted by FLY View Post
1.) Character models are pretty bad. Would be nice to see better animated pilots/characters (humans) and overall more realistic looking characters. Especially in the bombers the character graphics are bad and have not been upgraded since original IL-2.

2.) Buildings/scenery. These must be redone in the next IL-2. Way too primitive looking. But not so detailed as to hinder framerate.

3.) Music. More selections and overall better music score would be nice.

4.) Realtime cloud movements. Clouds that actually MOVE and cast their respective shadows would be brilliant.
Bear in mind that this sim is 6 years old.. the engine is 10 years old.. I think it is Pretty good in that respect.. At least here you can put your own face in the pilot.. LOL.. I thought that was so cool.... As good as the AI si thyey are my biggest beef.. When I tell my wingman to cover me or help me or attack enemy he should go for the one closest to him.... but too often they pass up the one next to them to go after the target I am on and I wind up getting nailed.... Oh well... Oleg said BoB's AI will be better...
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  #86  
Old 12-12-2007, 04:56 AM
stalkervision stalkervision is offline
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for a 10 year old sim engine it is wonderful...
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  #87  
Old 12-14-2007, 02:50 PM
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BrassEm BrassEm is offline
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Rehashing things that aren't going to change. Ever.

Last edited by BrassEm; 12-14-2007 at 02:52 PM. Reason: Typo
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  #88  
Old 12-14-2007, 06:04 PM
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GF_Mastiff GF_Mastiff is offline
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to be able to fly all the AI aircraft, with a cockpit!

fix some sounds I need this game in 5.1 surround sound not just surround sound.
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