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#691
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Be warned that, even with the new versions of 3d Max, it's a frustratingly difficult program to learn. It's allegedly very powerful once you know how to use it, but it takes a LONG time to even figure out the basics. It's like trying to learn to fly on your own using a Boeing jumbo-jet. |
#692
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Only if you are modeling the very earliest production block. All subsequent blocks (the vast majority of Ns produced) had a very different canopy and cut away in the area behind the pilot to increase rear visibility.
Simply taking our horrid, and very incorrect P 40 M, and calling it an N is not acceptable. The Ns had bomb racks on the wings, and could and did carry rockets too... ![]()
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov Last edited by ElAurens; 06-29-2011 at 04:38 PM. |
#693
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Hello and thank you for all the dedication on the best flight simulator of all times.
I have a few ideas, they are not requests, perhaps one or more could ring any bell. 1. It is possible to add the Rearm, Refuel, Repair or even re-heal option, ? 2. Variable weather in the middle of a mission. e.g. If you start your mission in a sunny day, perhaps half hour later starts to rain. 3. To add randomly wind gusts. In some cases when you are on final, wind appears and hit the airplane. 4. All the AI Aircraft take off and land the same "perfect" way. The only airplane that has the torque effect in take off is the TB-3 (the one with four engines) all the rest are -in a bad way- perfectly trimmed. 5. When F2 (outside view) is used, the camera is stuck to the airplane. What about to add a camera that follows the airplane, like the same effect when you are viewing an airborne airplane from another airplane; you can see how the airplane "floats". This will give more realism when the player are creating movies. A key combination could be Alt+F2 or any other available. 6. Independent brake pedals. 7. Real airplanes as stationary airplanes. Why? a. You can use any livery (skin) you want. b. When the enemy attacks, the airplane will be destroyed more realistic. c. In dogfight you can depend of all the remain "new stationary" airplanes are in the airport. d. If you crash your airplane, you can choose of any of remain airplanes. If you design your mission with 4 stationary airplanes, means that you can crash only 4 airplanes, after that you wont be able to fly again. e. If the enemy destroy one or more of the "new stationary" airplanes you lose the option to use "that" especific airplane. f. If an AI aircraft can land and park. They can taxi and take off, that means that you can request for help and one of that stationary airplanes will be an AI aircraft. Большое спасибо. |
#694
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I agree, the P-40N is one of the most important versions and dare I to say... also the ugliest one!
Yes, the canopy is much different than all other versions. Thanks for jumping in, ElAurens!
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---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
#695
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My pleasure.
I do get passionate about my P40s... ![]()
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#696
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How about flyable Gladiator MkI's and MkII's with instrumentation in English? The J8A is okay - but would be even more immersive with anglicised instruments.
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#697
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*Animation of the blades when pitch is changed
*Spitfire MKI, XIV and XVI. *Rework some cockpits if possible... *Mixture adjust for all planes with this opition *Check Spitfires FM its my requests... *here, some references for FM, i dont know if that are same in the game... Spitfire MKI Spitfire MKIIA Spitfire V Spitfire VIII Spitfire IX Spitfire XIV sry for my bad english thanks... |
#698
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Agreed. I think that there's evidence of earlier P-40s carrying rockets, too. In any case, I think it's a common and simple enough field mod to give P-40E and F series planes Soviet, British and/or American bombs and rockets. |
#699
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But, if Diadalos Team just concentrated on making existing non-flyable planes flyable, they'd be at work for years. |
#700
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Exists as mod. Off limits for DT because it overlaps with IL2: Cliffs of Dover (formerly IL2: Storm of War).
These all exist as mods. Actually, some of the Mk VIII and Mk IX variants exist as stock planes. Agreed that it would be nice to have the Griffon-engined Spitfires in the game. The only problem with the Spitfire series is that there were more than 20 variants and many sub-variants, I think that there were something like 100 different versions in all. That's even more variants than the Bf-109 series! |
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