Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads

Technical threads All discussions about technical issues

Reply
 
Thread Tools Display Modes
  #21  
Old 06-29-2011, 11:38 AM
Winger Winger is offline
Approved Member
 
Join Date: Jul 2010
Posts: 543
Default

Quote:
Originally Posted by 335th_GRAthos View Post
The trick is (I do not know your monitor resolution thus I have to make some guesses...)

Put the maximum DESKTOP resolution you can for your monitor. (e.g. I have 3840x)

Launch CoD and select the max window size the game allows you to have (it depends on the size of your desktop).

Start the game, quick mission and fly

Press Alt-TAB to get the mouse out of CoD

Now pick a corner of the CoD window and stretch the window to the max you can have/want on your monitor.

voilá

And if you close CoD later (without crashing launcher.exe) the game will keep the settings in the conf.ini and next time it will start like this.

PS. You could have simply entered the settings straight into your conf.ini but I do not know how familiar you are with it so, the way I explained above is false-proof.

~S~
Thanks a lot for this detailed info. Ill try that when i get home.

Winger
Reply With Quote
  #22  
Old 06-30-2011, 12:38 PM
Winger Winger is offline
Approved Member
 
Join Date: Jul 2010
Posts: 543
Default

I dont get it... Biggest resolution offered when switching to windowed mode is 1024x768 i am running native 2560x1600 desktopresolution.
When i do that and pull the window bigger it just stretches the 1024x768 pixels. And SLI also doesnt seem to run proper.

Winger
Reply With Quote
  #23  
Old 07-02-2011, 09:54 PM
ATAG_Doc ATAG_Doc is offline
Approved Member
 
Join Date: May 2010
Location: A brothel in the Mekong Delta
Posts: 1,546
Default

OMG these are huge pictures took a long time for page to load hehe
Reply With Quote
  #24  
Old 07-03-2011, 06:44 AM
335th_GRAthos 335th_GRAthos is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,240
Default

Quote:
Originally Posted by Winger View Post
I dont get it... Biggest resolution offered when switching to windowed mode is 1024x768 i am running native 2560x1600 desktopresolution.
When i do that and pull the window bigger it just stretches the 1024x768 pixels. And SLI also doesnt seem to run proper.

Winger
Hmmmm,

You mean you have a big desktop screen (2560x1600), the CoD window is only a small part of your screen (1024x76 but you can not resize the CoD window? (neither make it smaller, nor bigger)
Can you at least move the CoD window around your screen (by dragging it from the top line, just like any normal window)?

That is strange, it works fine for me.

~S~
Reply With Quote
  #25  
Old 07-04-2011, 03:36 PM
Winger Winger is offline
Approved Member
 
Join Date: Jul 2010
Posts: 543
Default

Quote:
Originally Posted by 335th_GRAthos View Post
Hmmmm,

You mean you have a big desktop screen (2560x1600), the CoD window is only a small part of your screen (1024x76 but you can not resize the CoD window? (neither make it smaller, nor bigger)
Can you at least move the CoD window around your screen (by dragging it from the top line, just like any normal window)?

That is strange, it works fine for me.

~S~
yes i run that resoliution on a 30" screen. I can move and resize the window but the resolution of the game doesnt become bigger. It just reamins 1024x768 and the pixels just look bigger if i resize the window.

Winger
Reply With Quote
  #26  
Old 07-04-2011, 08:00 PM
335th_GRAthos 335th_GRAthos is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,240
Default

Quote:
Originally Posted by Winger View Post
yes i run that resoliution on a 30" screen. I can move and resize the window but the resolution of the game doesnt become bigger. It just reamins 1024x768 and the pixels just look bigger if i resize the window.
Awesome!
Never heard of this but is good because it will give me a clue about the Conf.ini settings of CoD.

Please go to your directory (I hope Win7-64) C:\Users\User\Documents\1C SoftClub\il-2 sturmovik cliffs of dover

Make a backup copy of your conf.ini file
Open your conf.ini file with the text editor

Post here your [Window] parameters (so that I can keep a copy of it)
The [Window) is on the top of the file, just after the EpilepsyFilter line.

Then look at my lines posted below and put exactly the same as I have, save conf.ini and run the game again, fly and try to resize the window again:

[window]
DepthBits =24
StencilBits=8
DrawIfNotFocused=1
Render=D3D10_0
ColourBits=32
FullScreen=0
ChangeScreenRes=0
Use3Renders=1 <= THIS YOU DO NOT NEED TO PUT IN YOUR CONF.INI
; Use 3 Monitors on a Matrox Parhelia - This does "widen" your view
; (put 1=for 3Renders)
SaveAspect=0
; Preserve a 4:3 view aspect (0 for widescreen put 1=for 3Renders)
; saveaspect=1 keeps a 4:3 setup of screen
posLeft=348 <= THIS LEAVE IT AS IN YOUR CONF.INI
posTop=0 <= THIS LEAVE IT AS IN YOUR CONF.INI
Frequency=60
width=3072 <= THIS LEAVE IT AS IN YOUR CONF.INI
height=945 <= THIS LEAVE IT AS IN YOUR CONF.INI



Good luck!


~S~
Reply With Quote
  #27  
Old 07-07-2011, 09:18 PM
Winger Winger is offline
Approved Member
 
Join Date: Jul 2010
Posts: 543
Default

I managed to get it running now in a better resolution and the onscreen display also shows SLI would run. But there is no gain in FPS. No matter what renderingmode i choose (AFR, AFR2, SFR, AFR fallback).
I get better performance when deactivating SLI in windows and run on 1 GPU only. Guess i just have to wait until the lazy bastard$ from Nvidia got to make a profile for the game.

Thanks again for your help!

Winger
Reply With Quote
  #28  
Old 07-20-2011, 05:15 AM
HeavyHemi HeavyHemi is offline
Approved Member
 
Join Date: Jul 2011
Posts: 26
Default

Quote:
Originally Posted by 335th_GRAthos View Post
Yeah, I know GOZR but it is difficult to make 3840x pictures smaller the GPU monitor numbers will not be visible afterwards...



Ataros, just finished flying a couple of hours at the REPKA #3 server! Great fun, congrats to that team of 3 Bf109s nice group work!

Without RAMDRIVE, sound was there, no problems at all.
HOWEVER I noticed significant difference in performance: I got some 0,5sec stutters, happened at the most critical moment every time, dogfighting, mostly when a Bf109 was coming from high above at high speed and I turned my head to the sky to track it. I presume it is the speed that the system needs to load the textures of the new object.

So definitively I will stick to my RAMDRIVE (especialy since I have a slow (normal) hard disk and no SSD).
Personally, after this experience, I consider the money to add another 6Gb RAM (and make RAMDRIVE) better invested than money to spent on an SSD.
I will post it at the RAMDRIVE thread, too.

~S~
Well you could try using MSI afterburner. It has an on screen display overlay with all the information you need... Temps, GPU utilization, memory usage etc etc. Then you could run full screen res.
Reply With Quote
  #29  
Old 07-20-2011, 06:10 AM
Ataros Ataros is offline
Approved Member
 
Join Date: Jun 2010
Location: USSR
Posts: 2,439
Default

Good post on SLI
Quote:
Originally Posted by HeavyHemi View Post
I'm using the WHQL Quadro driver 275.65 with a modified inf file. I navigated to the 'launcher.exe' and set up a profile using AFR2 and now I'm getting decent scaling of SLI. With GTX 580's @850mhz, a 980x @4.2ghz, all in game settings at their absolute max, I'm averaging 55-60 FPS @ 1920x1080 whereas before I was averaging in the 30's. Could be worse.
How do you modify inf file btw? Is it important to do this?

Last edited by Ataros; 07-20-2011 at 06:13 AM.
Reply With Quote
  #30  
Old 07-20-2011, 10:34 PM
HeavyHemi HeavyHemi is offline
Approved Member
 
Join Date: Jul 2011
Posts: 26
Default

Quote:
Originally Posted by Ataros View Post
Good post on SLI


How do you modify inf file btw? Is it important to do this?
Yes. If you do not add the hardware information to the Nvidia.inf file, the driver will not install. Here's a link to Guru3D with a link to the driver and the modified nvidia.inf file.
http://forums.guru3d.com/showthread.php?t=347795
Essentially after you extract the driver normally, you replace the nv_disp.inf file. Which is usually located at C:\NVIDIA\DisplayDriver\275.65\WinVista_Win7_64\In ternational\Display.Driver. Just copy and paste. If you have any questions just ask there. A lot of helpful folks. BTW a correction to the above. AFR 2 was giving some flickering in the water textures. AFR 1 still gave decent SLI scaling without the flickering.
Nvidia needs to come out with a proper SLI profile. Hopefully the 280.xx coming out next week or so.

Last edited by HeavyHemi; 07-31-2011 at 05:58 AM.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:03 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.