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#61
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цензуре!
Last edited by QBlackDeathQ; 06-20-2011 at 01:31 PM. |
#62
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#63
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цензуре!
Last edited by QBlackDeathQ; 06-20-2011 at 01:31 PM. |
#64
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Agreed, what I meant was by those that matter when it comes the guys building the game I.e. The Gods of BoS!!!
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#65
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MAC P.S.: Just checked, you registered there on June 3, that was also the last time the system recognized you as signed in. There was a problem with new accounts for some time as they couldn't post, but this should be okay now. Please try again. Last edited by MACADEMIC; 06-17-2011 at 12:47 PM. |
#66
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Sensitivity has nothing to do with skill, its not a difficulty setting, its a controller seting. Someone playing BoP with a long flightstick might easily be able to fly with full sens because the turning sweet spot on the stick for each plane might be as much as an inch in movement making it easy to hold in that position. Compare that to someone using a joypad and a very short stick, the sweet spot is a little as 1 or 2 mm of movement, 1 mm to far an you stall and spin and this accuracy from just one thumb. No warning. 1 twich and... OH DEAR. BoS definately needs stall identifiers like airframe shake, shuddering sfx and some FFB.
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XBL GT: - Robotic Pope HyperLobby CS: - Robot_Pope Last edited by Robotic Pope; 06-17-2011 at 04:10 PM. |
#67
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But I agree with you unreservedly that full customisation for all should be standard (which we'll see in BoS - Anton has confirmed this on the devs forum), and that a stall buffet would be a good thing to have. Although I must say that with custom control on the PS3, an approaching accellerated stall can be quite well recognized and countered as it is, in full sensitivity. MAC |
#68
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XBL GT: - Robotic Pope HyperLobby CS: - Robot_Pope |
#69
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hello guys,
i really love bop and very happy to have a sequel,that's very good. but to be honest,i have a strange sensation...i don't know how is the online confort of bop in xbox,but in ps3,it is a really bad,yes i'm not afraid of my words,it is very bad... it is very interresting to speak about some news things we would have in bos but before,i think it would be good to fix some probs of online comfort... more of 10 or 11 players out of 16 and u are sure there will be a lot of probs of laging,disconnection or others strange things! it is that since the game came out! maybe u will say me that it is "your"connection which is not good...probably but it not happened to me only!in 70 % of the online games ,there are always this sort of prob for 1 ,2 or even more players!why?it is the only game i see like it! the strange sensation i have is that bop was complete let "for died" and i'm sorry to think ...i have a doubt for bos too. i'm really sorry to be so wicked but it is a fact,the biggest prob of bop,and a very important prob i think,i just hope it will be better in bos...i understand it is impossible to have no probs in online game,but just want to have a "normal" situation like in many others games.... |
#70
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MAC |
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