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IL-2 Sturmovik The famous combat flight simulator.

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  #31  
Old 06-02-2011, 02:09 PM
DarthElvis DarthElvis is offline
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Quote:
Originally Posted by Untamo View Post
S!

I've had a couple of bad freezes in IL-2 .. and Crysis, and some other games too with both 11.4 and 11.5 .. but it MIGHT have something to do with shader unlocking and overclocking the crap out of the 6950 .. Shall go back to factory bios and drop the clocks to see if it does it then.

-Untamo
I doubt it. Happens with my bone stock 6970 too. Driver problem.
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  #32  
Old 06-21-2011, 08:52 AM
albx albx is offline
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11.6 and the same issue with AA activated. I have a 6950



anybody else have it?
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  #33  
Old 06-21-2011, 01:21 PM
Majo Majo is offline
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Default Error with 11.6 when AA activated.

Same here.

HD6970 when AA activated mayor graphic errors that disappear as soon as AA is deactivated or switch to application control.
No problem with 11.5 driver version.

Pleeeease avoid smart replies... I already have enough broken edges with CloD

Salutes.
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  #34  
Old 06-24-2011, 04:49 AM
wayno77 wayno77 is offline
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I have a HD6850 and didn't have the problem with the 11.5's but I do with the 11.6's. I quess I either turn off AA or revert to the 11.5's....


ps. will try the let app rule box.
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  #35  
Old 06-24-2011, 08:54 PM
Mabroc Mabroc is offline
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Same problem since 11.5, ATI 6950 with AA enabled graphics artifacts around shadows, objects, cockpits part, etc.

Take this file "atioglxx.dll" from the CATALYST 11.4 driver package and put it on the "Il-2 1946" main folder. Problem solved
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  #36  
Old 06-27-2011, 07:03 PM
Majo Majo is offline
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Default Thank you!

Great Help!!

Thank you so much.

Salutes
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  #37  
Old 07-01-2011, 11:32 PM
Eldur Eldur is offline
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Quote:
Originally Posted by albx View Post
11.6 and the same issue with AA activated. I have a 6950



anybody else have it?
Exactly the same here after upgrading to the 6950 + Cat 11.6. With my old atioglxx.dll (something 9.x'ish) I just get a "LoadLibrary failed with error 998: Invalid Access to memory location" error message and it won't even fire up.

€dit: Just did the fix by finding the 11.4 drivers, extracting and expanding the atioglxx.dl_ files in there. 32 and 64bit versions share exactly the same file, there's just a difference between XP and V/7. I've attached both versions.
Attached Files
File Type: zip atioglxx-11.4-v7.zip (5.31 MB, 331 views)
File Type: zip atioglxx-11.4-xp.zip (5.30 MB, 99 views)
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AMD Phenom II X4 955 - 4x 3.2GHz | 8GB Patriot Viper DDR-2-1066@800 | 512MB Powercolor HD3870 SCS3 - Cat. 11.3
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Last edited by Eldur; 07-01-2011 at 11:57 PM.
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  #38  
Old 07-02-2011, 12:51 PM
=XIII=Shea =XIII=Shea is offline
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Guys can yous tell me does the water seem ok on your system,with my game the water looks crap,and i have change water set to 4 in config,i also have a hd 6950
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  #39  
Old 07-02-2011, 02:23 PM
Hunden Hunden is offline
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Quote:
Originally Posted by =XIII=Shea View Post
Guys can yous tell me does the water seem ok on your system,with my game the water looks crap,and i have change water set to 4 in config,i also have a hd 6950
I believe your going to want it set to 2 not 4. ATI cards max out at 2 nividia is 4.
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  #40  
Old 07-05-2011, 01:11 PM
Eldur Eldur is offline
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Quote:
Originally Posted by Hunden View Post
I believe your going to want it set to 2 not 4. ATI cards max out at 2 nividia is 4.
That's right. Water 3 or 4 uses a non-standard technique that just GeForces can do.
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