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#261
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unzip to the correct directory and click yes to merge folders (4 or 5 folders), as well click yes to Copy and Replace files (there's about 100 files)
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Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. |
#262
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#263
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Thanks, but I can't take the credit
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Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. |
#264
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Yes. I've done all that. Again and again.
Still no joy. |
#265
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driver version? I am using 8.831.2 Catalyst Version 11.3
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Gigabyte Z68 Intel 2500K (@4.3 ghz)212 CM Cooler 8GB Ram EVGA 660SC (super clocked) 2GB Vram CORSAIR CMPSU-750TX 750W 64 GB SSD SATA II HD WIN7 UL 64BIT |
#266
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Thanks for the effort Luther and team
He111. |
#267
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New damage seen on HE 111, not sure if it is a bug or not. Black smoke pours out of tail / elevators for prolonged time with no visible fire, damage, or effect on flight performance. This particular He 111 stayed airborne for a good 10 minutes till his engines gave out from loss of oil pressure. Black smoke appeared before oil radiators were ruptured.
There is also an extreme fps hit when watching a bomber crash into the ocean. From 55 fps down to 6. This was present prior to patch as well. |
#268
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Same here.
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#269
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Forced v-sync on in the nVidia control panel and it's now working fine in game, as is Anti-aliasing, so no problem there. But I'm still getting the terrain corrupted by the huge lines of 'underground' textures showing through in places, only not all the time. Only seems to be after I switch between playing a track and playing a quick mission, or vica versa. The weird thing is, sometimes I'll exit from playing a track and go straight back to the quick mission builder menu instead of the track player menu, or I'll exit the quick mission builder mission and be in the track player menu. It's as if they're both running unseen at the same time or something and exiting one can lead randomly straight into the other. The game will also lock up and drop back to the desktop sometimes when exiting from playing a track, and the desktop will be locked up too. At that point all I can do is CTRL ALT DELETE into the task manager and end Cliffs of Dover from there, but at that point the final in-game exit message option will also turn up and I can exit the game by selecting exit there as well, although the task manager is still telling me Cliffs of Dover isn't responding. Haven't looked further into it. Things seem to be running smoother with v-sync enabled, although it is at lower frame-rates overall. Some 'wires' are definitely getting crossed somewhere though. |
#270
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i copy here a useful feedback by gunny
Quote:
Last edited by jibo; 04-23-2011 at 03:59 AM. |
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