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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I came home after weekend away and applied the patch. Game runs great!
I also noticed the mod to make smaller textures and turn off SSOA so I installed them too. Now i getting 50 to 70fps over land with no stutter!! Even with large battles ... wow! I didn't think this game would be running so well so soon. I played the first ten missions in the British campaign and it was great. very happy. Thanks to the devs and that guy who made the performance mods. |
#2
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Is it possible for somebody to explain to me how to do this mod? But bear in mind that i am an absolute computer noob, and dont know my .exe's from my mouse wheel.
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#3
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yep game is fixed and all the naysayers have been proved wrong in a week
so much about a allegedly "broken game" Last edited by jibo; 04-10-2011 at 03:20 PM. |
#4
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i would link the thread but i dont know how.sorry |
#5
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its far from fixed, improved definitely though good old Keg's from arma
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#6
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Kankkis |
#7
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there is still some random bugs impacting high end computers, but most on the crawling trolls spiting on the game by now are equipped with crappy video cards trying to run the game high rez on win3.11
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#8
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Kankkis, For me nomipmaps improved FPS over x2 times from original level and removed practically rest of the stutters. I concur those buildings without mipmaps are quite ugly and non-immersive. Fortunately there is seldom need of admire of towns' architecture during the aerial combat, so I left nomipmaps on for now. I sincierly hope 1C guys will address these issues and I can reinstate mipmaps on in the future. Cheers, --- Damixu |
#9
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#10
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S!
Actually the mipmap thing is less visible from altitude. Houses look like brown boxes there anyway. Let's hope we get these improvements from Luthier's team ASAP, at least the biggest FPS hogs/stutter causes are now known. Add to that the dust when you land, really dips the FPS. Shadows too, but in less extent. |
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