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#161
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Sometimes mouse or even hat looking act weird looks like some kind of auto centering second after look specially in external views i cant even look around plane.
Launcher crash after changing sound no matter if i change manually or auto detect (its selecting proper 6:1 for me) but after exit and try to restart again launcher keeps crashing after reverting to stereo game load without problem. Keyboard sometimes stop working in game seems to be random since once i load game its ok load it again and keyboard not working. Ai bombers acting like fighters and often rams other planes. And as all other overall performance issues (strange but when turn on window mode 800x600 game runs almost all the time smooth on medium settings) |
#162
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In quick mission for some aircraft choices only empty load out available.
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#163
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This is mine and a few other peoples
http://forum.1cpublishing.eu/showthread.php?t=20211 and here http://forum.1cpublishing.eu/showthread.php?t=19851 As you can see they are all related regards Doc |
#164
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Don´t know is this reported allready but stars show throught cockpit atleast in 109 at night. All settings on maximum exept forest and buildings on high/medium, fullhd resolution and 4xAA.
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#165
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I haven't read the whole thread so these could be duplicates:
1. When you create a mission to take off in FMB. The plane will yaw on the ground (turn on yaw axis) without the engine being on. 2. Sound of moving across ground when you aren't moving and engine isn't even on. 3. The above sound sometimes continues into flight and won't go away. |
#166
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Stars not only show through the cockpit but also through all planes.
And: How do you order your wingmen to land???
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() Last edited by robtek; 04-01-2011 at 11:43 PM. |
#167
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Im having black lines forming a big rectangle over the water.
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#168
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Bugs so far in version 1.00.13820
The help text that cursor shows when hovering it over quick mission builder and according image below is ... wrong. ![]() Some of the AA does not produce any sound when firing or when flak detonates.. Tested with the Bofors both the mobile one and the static one. They shoot alright, but no sound. The SdKfz 222 produces sound on both MG and Cannon, so it cant be on my side. Test all of artillery and check for yourself, its probably more.. Armor.SdKfz_222<--- Sound Artillery.Bofors <--- No sound Artillery.Bofors_StandAlone <--- No sound |
#169
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When I open and look through the window on the bottom of the stuka, I seem to be able to see the bottom of the ocean, as if there was no water there. Get a strange effect looking through it on land as well.
AMD Phenom II X4 ATI 5770 4Gigs DDR3 |
#170
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No ground control can be talked to over radio. Or at least no reply is given ... neither audible nor readible
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