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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #21  
Old 03-26-2011, 08:15 AM
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JG52Uther JG52Uther is offline
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Just because the Russians didn't get it,doesn't mean we won't!
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  #22  
Old 03-26-2011, 09:00 AM
1.JaVA_Sharp 1.JaVA_Sharp is offline
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Quote:
Originally Posted by T}{OR View Post
That is precisely why I do find it funny. That or I could cry over it, so whats your pick?

IMO, that is the plane I was looking forward the most.
my pick will have to wait until march 31st.
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  #23  
Old 03-26-2011, 12:54 PM
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ElAurens ElAurens is offline
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I guess having to wait until mid April in the Western Hemisphere is now not such a bad thing.

*sigh*

I just don't want this to turn into the disappointment I had at the release of RoF, that's all I'm on about.

Been looking forward to this for years, and now it just seems to be like sand slipping through our fingers...
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Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943.
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  #24  
Old 03-26-2011, 04:43 PM
Blackdog_kt Blackdog_kt is offline
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Quote:
Originally Posted by kalimba View Post
Well said...We should get everything free for the next 10 years to come once we have paid a hard earning $50.00 to this money-making minded people at 1C...
And they better fix this expensive game so it will run top shape on my Super-Expensive PC with cutting-edge technology that I have to upgrade with big $$$ every 2 years...

Salute !
It's not about getting things for free, it's about getting a complete package.

If everything is sold separately, there's no common standard in the online community: two years down the line, there's people with all sorts of different flyables that can't fly some online mission because they don't have the necessary aircraft installed.

I'd much rather pay $50 for a 10 aircraft expansion, even if i only use half of them on a regular basis, rather than have the same total price (ie, $5 per plane, 5x10=50) but with the planes sold individually. If i can buy them separately, i'll most probably buy only the 2-3 that i use the most and so will everyone else, which is what causes the multiplayer discrepancies in the long run.

That's what made IL2 successful in multiplayer, most people had similar content in their games and everyone could join everything. Even with mods, there's some standards and versions.

But when a game is cut down in small little pieces you lose all that. Imagine two years from now where the CoD series will have maybe 50 flyables in total, you join a server only to find out that every second or third mission is using aircraft that you haven't installed and so you have nothing to fly, even if you can still see them flown by the AI and other players. Then you have to wait it out or disconnect, join another server, rinse and repeat.

It's cumbersome, annoying and almost classifies as sabotage to the success of multiplayer in the long run. There's a reason that there's more people flying IL2 multiplayer than other newer sims with itemized aircraft installations (from combat ones like RoF, to civilian ones like FSX): if we don't have the same content, we can't really fly in the same scenarios with ease.


Another reason i dislike the piece by piece model is that it forces developers to only focus on flyable stuff, usually starting with the popular hot-rods.
If this had happened with IL2 we wouldn't have all those wonderful "crap" planes today, the Gladiators, Avias and Fokkers, neither would we have so many different ground objects and ground units to select from. All we would have is 20 versions for each popular fighter and pretty much nothing of the rest, compared with what we have now.

That's why a full expansion is always better: it allows the developer to sell the "supporting cast" (ground units, static objects, etc) that bring life to our ingame world along with the flyables that everyone seems to focus on. If on the other hand all they sell is single aircraft, then that's all they will focus on
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  #25  
Old 03-26-2011, 05:08 PM
kalimba
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Quote:
Originally Posted by Blackdog_kt View Post
It's not about getting things for free, it's about getting a complete package.

If everything is sold separately, there's no common standard in the online community: two years down the line, there's people with all sorts of different flyables that can't fly some online mission because they don't have the necessary aircraft installed.

I'd much rather pay $50 for a 10 aircraft expansion, even if i only use half of them on a regular basis, rather than have the same total price (ie, $5 per plane, 5x10=50) but with the planes sold individually. If i can buy them separately, i'll most probably buy only the 2-3 that i use the most and so will everyone else, which is what causes the multiplayer discrepancies in the long run.

That's what made IL2 successful in multiplayer, most people had similar content in their games and everyone could join everything. Even with mods, there's some standards and versions.

But when a game is cut down in small little pieces you lose all that. Imagine two years from now where the CoD series will have maybe 50 flyables in total, you join a server only to find out that every second or third mission is using aircraft that you haven't installed and so you have nothing to fly, even if you can still see them flown by the AI and other players. Then you have to wait it out or disconnect, join another server, rinse and repeat.

It's cumbersome, annoying and almost classifies as sabotage to the success of multiplayer in the long run. There's a reason that there's more people flying IL2 multiplayer than other newer sims with itemized aircraft installations (from combat ones like RoF, to civilian ones like FSX): if we don't have the same content, we can't really fly in the same scenarios with ease.


Another reason i dislike the piece by piece model is that it forces developers to only focus on flyable stuff, usually starting with the popular hot-rods.
If this had happened with IL2 we wouldn't have all those wonderful "crap" planes today, the Gladiators, Avias and Fokkers, neither would we have so many different ground objects and ground units to select from. All we would have is 20 versions for each popular fighter and pretty much nothing of the rest, compared with what we have now.

That's why a full expansion is always better: it allows the developer to sell the "supporting cast" (ground units, static objects, etc) that bring life to our ingame world along with the flyables that everyone seems to focus on. If on the other hand all they sell is single aircraft, then that's all they will focus on
Hello Blackdog,
They could release 1 plane every 3 months so we can enjoy it till the next one arrives, or wait 1 year and get a "package " of 4...
Either way, you would have to pay...I understand the "problem" that may occur in multiplayer, but at this point, it would only be a question of logistics...Release the new plane when ready , or plan ahead a 1 year developement package that you could also get only when the 4 planes are ready... ...As an exemple,these single new planes could be excluded from multiplayer setups till the final package is available...
BUt If you add to this complexity the fact that 3rd party planes will also be available for COD, well, multiplayer compatibility argument doen't hold anymore...

Salute !
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  #26  
Old 04-05-2011, 11:18 AM
TUCKIE_JG52 TUCKIE_JG52 is offline
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Just got my copy of CoD, have 3,5 hours by now, and I come here just to see what is been told by dev team about the Su-26 question, I'm also an aerobatic guy thaat expected a lot from this simulator, concretely about Su-26.

I was happy to see some images from the betas regarding Su-26, but got disappointed when it's not present.

I did a serch into simulator folders, and I see there is still a Su-26 thumbnail, but no skin folder.

Aerobatic family wants an official response from dev team about Su-26, remember our aerobatic message from Spain!




PD: everything else in the simulator is outstanding, once well configurated
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  #27  
Old 04-05-2011, 11:35 AM
JG27_PapaFly JG27_PapaFly is offline
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+1

I really love aerobatics, was looking forward to do stuff in the SU26 that cannot be done in IL2 or in heavy old warbirds.
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  #28  
Old 04-05-2011, 11:38 AM
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bongodriver bongodriver is offline
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But it's a modern competition aerobatic aircraft....not exactly relevant to the Battle of britain.......I can live without it, I can always fly fsx if I want to go fly anything modern and civilian........or is that just too preposterous an idea?
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  #29  
Old 04-05-2011, 11:50 AM
esmiol esmiol is offline
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the problem.

the problem is that the SU26 was plan to the people who like to do acrobatic fly. because il2 had is a good simulator... FSX excuse me is more an environnemental sim... but the question is not here.

the fact is why get out this plane out of the game? problem of modelisation ok... but if it is to sell it separatly it is a shame!

with il2 sturmovik..we had pay addons with map, news planes etc;.. it is a good thing.

if now we must buy plane like ROF.. .lot of people will get out of this sims. the SU26 was plan in the release.... not like an addon. it was an ask of community.

i just hope that the fact that SU26 will be external plane byable is just a rumor.
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  #30  
Old 04-05-2011, 12:55 PM
Opitz
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My guess is, that it was removed, because anyone enough skilled would find out there are serious flaws in the flight model... - just my opinion, don't jump on me...

Btw... if they will go the way of ROF, it is their sudden death...
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