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#191
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![]() Just wondering... Salute ! |
#192
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As it is, I'm quite happy with the tracers the way they are, because in the older pictures, with the "laser" effect, the tracers look exactly right when compared to videos taken from similar angles, implying that if the exposure time is similar in-game compared to the camera, the results will be similar. So, if the game engine tries to mimic the human eye when in motion, the tracers should look right. I suppose the only way to find out exactly how the tracers should look in motion would be to directly compare real tracers and the sim. ![]() Regards |
#193
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![]() Since we can't reproduce what we see on guncam about the tracers due to camera distortions, why can we assume that what was filmed from another camera was then accurate ? Did the human eye see the same thing or not ? The're is only one way to be sure...It is to ask real pilots who fired real bullets..Then they could compare with what we "think' is accurate... Salute ! |
#194
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My point was that if the aim of the sim is to reproduce a "human" viewpoint, and if a still camera in real life and a still camera in the sim produce almost identical images, then by extension the sim in motion should (hopefully) look like what the human eye would see.
We need to see more of the sim in motion before we could get useful info by comparing it to peoples memories. No amount of pictures will work, like you said, a fast moving object like a tracer round will always look different on a still picture to what the human eye sees. |
#195
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Yes!
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#196
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" and if a still camera in real life and a still camera in the sim produce almost identical images, then by extension the sim in motion should (hopefully) look like what the camera in real life would see." ![]() That is why Oleg doesn't rely on photographs to establish is "real colors"...Too many unknown parameters... ![]() Salute ! |
#197
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Maybe, maybe not. I guess it depends on how many features of a real camera are modeled into the in-game paused-motion one. We know that shutter speed and field of view are modeled, and that film effect colors aren't. AFAIK those features cover most of the differences between what a camera sees and the human eye sees, except color, of course.
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#198
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Thanks ! Nice exchange of ideas ! ![]() Salute ! |
#199
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I didn't read every page, so somebody may have already noted this...that isn't corn. It's wheat.
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4H_V-man The 2nd Horseman |
#200
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just grab an ak47 fire on full auto and see how it looks
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