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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #171  
Old 01-28-2011, 12:04 PM
Flanker35M Flanker35M is offline
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S!

Heliocon, add to that "video water" the long rendering range of CoD, AI calculations, FSAA/MSAA, high resolution, FM/DM computing, a whole lotta objects(planes/vehicles/ships), clouds and lighting/fire/smoke effects = you would get unplayable crap. IMO just a show case of PhysX, nothing more.

What I've seen in the first leaked video and later ones of IL-2:CoD is more than enough of water modelling for a flight sim. DirectX 11 is more than just one trick of tessellation People just seem to want eye candy all over the place. Well done graphics that do their job is IMO far better than overdone graphics. Sure a dev can hide the flaws behind a wall of "ooh aaah graphics" but the crap is still there
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  #172  
Old 01-28-2011, 12:49 PM
HFC_Dolphin HFC_Dolphin is offline
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System requirements posted are good news.
Not all of us can afford paying 1.000+ euros for a new pc and I'm glad that I'll most probably be able to play it on my AMD Athlon 3800XP/9800GT setting.
At least for the first period, until prices drop and more and more people be able to buy a modern system.

Plus that in due time developers will be able to offer the game updated to new hardware standards.

All in all, a great planning from Oleg & Co.

Thanks!!!
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  #173  
Old 01-28-2011, 01:18 PM
Gomer Pyle Gomer Pyle is offline
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Quote:
Originally Posted by swiss View Post
I hate to be an a$$, but this



made me lol.

2 Mods: How many days did he get?
Seems he wasn't the only one, Tree-UK also got the chainsaw.
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  #174  
Old 01-28-2011, 01:20 PM
ECV56_Lancelot ECV56_Lancelot is offline
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Quote:
Originally Posted by bogie View Post
If you had a modicome of intellect you would have been able to find out i've been a member since 2008. But why i bother pointing this out i dont know, because like my Father always used to say, " never argue with a fool because you can never win "
I would correct your father sentence but saying " never argue with a fool because he will never admit that he is wrong". Still, wise men your father.
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  #175  
Old 01-28-2011, 01:24 PM
ECV56_Lancelot ECV56_Lancelot is offline
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Quote:
Originally Posted by major_setback View Post
So very few words of thanks from people! (?)

I really don't care about specs. I will eventually get a machine that will cope. Until then I will make do.

But thanks for the info...I'm sure some will find it useful.
+1.
Well said.
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  #176  
Old 01-28-2011, 02:13 PM
Crane
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Quote:
Originally Posted by Gomer Pyle View Post
Seems he wasn't the only one, Tree-UK also got the chainsaw.
Tree got the chop again?? what for this time lol
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  #177  
Old 01-28-2011, 03:15 PM
MD_Wild_Weasel MD_Wild_Weasel is offline
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Quote:
Originally Posted by TheSwede View Post
The amount of games optimized for DX11 in 2011 is not that great.
Im pretty confident that 1C has prepared the game engine for DX11 and future releases and will activate those features when the market is ready for it.

Or is DX11 a deal breaker for you?
o.k my original post was on about the fact i am disapointed about no DX11 to start with, basically because i couldnt be bothered to trawl through the endless flaming and wisecracks from people who post thinking they know the motivations behind the madness is. BUT i manned up and took the plunge. IF dx11 is a no no because of the lack of FPS why not include the openGL option? OPenGl worked way better for most of us IL2 then DX ever did. Sorry i am not a programmer nor a Hardcore geek . But i know alot of peeps that enjoyed Il2 that much that they upgraded thier pc(including me) just to be able to play this game, if/once it got released (oh how we waited!!!!) If the DX11 is to be postponed then plz , dont make it too long! . I aint getting any younger and neither is my pc!

Windows 7 ultimate 64bit
ie8
msi geforce gtx 460 hawk"talon attack"1024mb
asus m4n82 deluxe nforce980a sli
Amd phenom II quad core 955 black edition @3.2 ghz( not overclocked yet but will be)
corsair XMS2 4gb ddr2 pc2-8500c5
InWin Ironclad full tower
Akasa venom cpu cooler
WD 500gb hdd

Last edited by MD_Wild_Weasel; 01-28-2011 at 04:58 PM.
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  #178  
Old 01-28-2011, 04:02 PM
SPITACE SPITACE is offline
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hi all what shader card does the sim use 1; 2; 3;??? thanks
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  #179  
Old 01-28-2011, 04:50 PM
JG27CaptStubing JG27CaptStubing is offline
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@ Wild Weasel

Actually you would be incorrect in your assumption...

Modern Game Development Life Cycle.

Pitch Idea to Publisher
Publisher Gives you a budget based on what they think they can cell (number of units)
You work your but off to deliver the game within that budget and in some cases time limit.
Compromise between game elements as to what ships on the release date.
Majority of the budget is Art

Now that isn't to say Oleg's group went this route. They could spend a lot of time developing on their own (Game Engine) in the hopes of selling it to other game companies. Yet another sources of income.

Bottom line is games are always a compromise. DX11 was dropped for now.

Last edited by JG27CaptStubing; 01-28-2011 at 04:52 PM.
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  #180  
Old 01-28-2011, 05:02 PM
MD_Wild_Weasel MD_Wild_Weasel is offline
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also just one incy wincy question. Has the release of COD and the lack of DX11 due to the fact of whinners and or pressure from "crap" UBI? . Sorry Ubi , but your lack of customer support haunts you.
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