Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik > Daidalos Team discussions

Closed Thread
 
Thread Tools Display Modes
  #281  
Old 12-29-2010, 05:08 PM
mkubani mkubani is offline
Approved Member
 
Join Date: Sep 2009
Posts: 92
Default

Just to make clear and sure to focus on 4.10 related bugs right now. Is this something you have experienced in 4.09 as well, or is this something new that came with 4.10?

Quote:
Originally Posted by 76.IAP-Blackbird View Post
The AI is crashing into the ground when you dogfight them down low and on average AI settings. You just need one bullet and a bit of dogfighting and you have a scored a kill.

One fight agains 4 planes and 3 crashed. Same in the QMB and the Campaign.
__________________
  #282  
Old 12-29-2010, 05:15 PM
TheGrunch's Avatar
TheGrunch TheGrunch is offline
Approved Member
 
Join Date: Oct 2009
Location: United Kingdom
Posts: 843
Default

Blackbird, have you got the new pilot damage options enabled? Perhaps you're simply quite good at wounding pilots?
  #283  
Old 12-29-2010, 05:31 PM
P-38L P-38L is offline
Approved Member
 
Join Date: Dec 2007
Location: Medellín, Colombia
Posts: 117
Default Lights

Hello and first of all thank you.

I just installed 4.10 in a clean game. I hava a question.

I cannot make the lights on the runway to ON.
I create a mission, no enemy, 23:00, all the lights on the runway are assigned to red team, the home base for that airport is red team too, the airplane that I fly is read team too. I select from the menu the option to turn on the lights, and nothing happend.

What I am doing wrong? Do I have to put something on the conf.ini or from the Difficulty menu?

Any help will be great

Thank you
  #284  
Old 12-29-2010, 05:59 PM
Bionde Bionde is offline
Approved Member
 
Join Date: Dec 2010
Location: Brazil
Posts: 37
Default

Quote:
Originally Posted by P-38L View Post
Hello and first of all thank you.

I just installed 4.10 in a clean game. I hava a question.

I cannot make the lights on the runway to ON.
I create a mission, no enemy, 23:00, all the lights on the runway are assigned to red team, the home base for that airport is red team too, the airplane that I fly is read team too. I select from the menu the option to turn on the lights, and nothing happend.

What I am doing wrong? Do I have to put something on the conf.ini or from the Difficulty menu?

Any help will be great

Thank you
i have the same problem, its the FMB dont save a contry to a red ou blue base, and the light dot turns on...



sry my bad english
  #285  
Old 12-29-2010, 06:18 PM
150GCT_Veltro's Avatar
150GCT_Veltro 150GCT_Veltro is offline
Approved Member
 
Join Date: Oct 2007
Posts: 274
Default

Not an important bug but in the He-111 H-12 there is a problem in the lods transition when engines are off: check the prop position in the external view (press F3 with engine off), it changes during the lods transition.
  #286  
Old 12-29-2010, 06:21 PM
SDPG_SPAD SDPG_SPAD is offline
Registered Member
 
Join Date: Dec 2010
Posts: 2
Default

Hello everyone again!
I think I've just found a Spitfire FM issue.

Nearly all of IXc Spitfires: both F. models, Mk.IXc, and L.F.Mk.IXc with clipped-wings have a mass of about 3390 kg (3387.54 to be exact).

However, L.F.Mk.IXc with non-clipped wings is 118kg lighter, which looks quite illogical compared to the planes with the same airframe I listed above; besides, that gives him a climbrate of ~26 m/s at sealevel. I guess that'd be a little too much even for this great airplane. Hope it'll be fixed

EDIT: Just looked through other new spits: it seems that L.F.Mk.IXe-25Lbs-CW has a similar bug. It weighs 3270kg only, while L.F.Mk.IXe-18Lbs-CW has a mass of 3440kg - 170kg difference between two differently boosted planes which are identical in all other aspects.

Last edited by SDPG_SPAD; 12-29-2010 at 06:29 PM. Reason: addition
  #287  
Old 12-29-2010, 06:59 PM
Roblex Roblex is offline
Approved Member
 
Join Date: Apr 2010
Location: Kent, UK
Posts: 87
Default

Is it it a bug in 4.10 or a deliberate decision or a mistake in the mission itself that the runway lights in the B25 Blind Landing mission do not turn on until it is too late to help?

I edited the mission to use brighter lights so I could be sure when they switch on and it seems they wont turn on until your are 1000m from the threshold



It sounds like a good distance but on approach it is not as seen from this cockpit shot showing that while I can see the red lights I added along the runway, the threshold is under the nose at 1K on level descent.



and if you wonder if maybe the threshold lights are in the view but just a little too dim to see, here is an F2 view showing the bright type-4 lights I changed the threshold lights to



BTW, I don't know if this is a bug but...
even though the new FMB allowed me to select all the threshold lights, it would not allow me to change the type of the lights as a group. I had to select the lights one by one to change them from Type-2 lights to Type-4 lights.
  #288  
Old 12-29-2010, 07:20 PM
T_O_A_D's Avatar
T_O_A_D T_O_A_D is offline
Approved Member
 
Join Date: Oct 2007
Location: Missouri USA
Posts: 82
Default

No so much a bug,

But the testrunways 4, 5, 6 always translucent red.

http://forum.1cpublishing.eu/showthread.php?t=17823
__________________
JO Top Gun 2009/2010

In the heat of battle you will not rise to the occasion
You will shrink to the level of your training
Music at Reverbnation
  #289  
Old 12-29-2010, 08:55 PM
badfinger badfinger is offline
Approved Member
 
Join Date: Jun 2010
Location: League City, TX
Posts: 322
Default Patch 4.10m

To: TD,

I read on another forum that a patch will be out in a month to allow people with UP2.01 to do a direct upgrade from 4.09m to 4.10m.

Is this true?

binky9
  #290  
Old 12-29-2010, 09:01 PM
GF_Mastiff's Avatar
GF_Mastiff GF_Mastiff is offline
71st_Mastiff
 
Join Date: Oct 2007
Location: EL Centro
Posts: 890
Default

don't remember which squadron decal it was (dice); but on German side 109's pink planes.
caused by squadron decals, in a MP game on ukdedicated1,
Cant replicate this in SP.
__________________
71st Eagle Squadron
www.anon6.com - Blogger on DCS Series
71st Mastiff's You-Tube
" any failure you meet is never a defeat; merely a set up for a greater come back "
Asus||i7x5930k||16gb3200||GTX10808gb||ATX1200Corsa ir||CBTitanium7.1||Win10x64||TrackIr4Pro/ir||gladiator pro mkII||siatekpedals||X52Throttle||G15Keyboard/RazerMouse||
32"LCD||2x7" lilliputs,1x9inc
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:55 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.