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#201
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The game is tangible, and that's all that matters. Too much work has been put in for it to be scrapped. I think we can bet our boots we'll see it next year, and considering that it was able to run on the systems at the Moscow game show, we have the chance to save up for better systems
![]() That spitfire-in-the-clouds video still gives me chills as well. |
#202
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Really weird they would use Spanish 109s in CGI.
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#203
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Quote:
3:50 Development of British campaign has been completed. Now they are creating a German campaign. Last edited by IFnXI; 12-01-2010 at 07:56 PM. |
#204
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http://www.showscan.com/films/ Scroll down about half way to Aerial dogfight.I don't know where the Bi plane comes into ![]() The planes are real http://forum.keypublishing.co.uk/sho...ford+simulator hope this helps ![]() |
#205
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Aquarius & IFnXI,
thanks for the russian text/voice translations ! |
#206
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I hope in SOW Oleg will significantly dial back the accuracy of the german bomber gunners. They are WAY too effective in 1946.
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#207
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Only for German bomber gunners?
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#208
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The graphics look all great but watching the whole video, I get the feeling that BoB will be a arcade game.
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#209
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And you base this opinion on which aspects of those rarely SoW-related snippets in that video? Or was it something Oleg said?
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#210
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I am fairly certain the BoB engine will be good enough and versatile enough the came will be able to function bout as an arcade game on simple settings, and as a hard core sim on hard settings.
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