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IL-2 Sturmovik The famous combat flight simulator.

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  #141  
Old 11-12-2010, 09:19 PM
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philip.ed philip.ed is offline
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Originally Posted by Richie View Post
Answer

Forum behavior

Heheh, especially from Ilya
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  #142  
Old 11-12-2010, 09:20 PM
KOM.Nausicaa KOM.Nausicaa is offline
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Originally Posted by Tvrdi View Post
Oleg, stunnnig. Great job!
But....
sounds of the engines are like in IL2....tbh....also it seams that you used engine sound of Bf109 in spitfire (I guess that is because its still beta, and that you dont have sound of Merlin engine ready yet).
It was already said that it's not finished.
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  #143  
Old 11-12-2010, 09:21 PM
Freycinet Freycinet is offline
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Still can't get over how the light reflects off the Stuka skin. You can actually see the metal skin bend slightly outwards between the rivet lines, and the light falling off the resulting small bulges...
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  #144  
Old 11-12-2010, 09:22 PM
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choctaw111 choctaw111 is offline
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Thank you for this wonderful update.
__________________
STRIKE HOLD!!!
Nulla Vestigia Retrorsum
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  #145  
Old 11-12-2010, 09:24 PM
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philip.ed philip.ed is offline
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Originally Posted by Freycinet View Post
Still can't get over how the light reflects off the Stuka skin. You can actually see the metal skin bend slightly outwards between the rivet lines, and the light falling off the resulting small bulges...
+1
I'd love to see how a Mustang from the Korea project would look with this
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  #146  
Old 11-12-2010, 09:30 PM
scrope scrope is offline
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Originally Posted by PeterPanPan View Post
This is looking sooo good Oleg. Thanks for posting.

Just one small but important point ... I don't think the cliff tops had trees on or near them in 1940.[U] Today, the cliff tops just have plain green [/U]meadows, with no vegetation.

The frame rates were lovely and smooth and the detail over the built up areas was amazing. Everything's looking just superb.

PPanPan
Not so peter, plenty of trees and gorse then and now, but no trees on the beaches. Cheers, [ex resident before and after the war].
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  #147  
Old 11-12-2010, 09:30 PM
Redwan Redwan is offline
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Sorry to change the subject so abruptly but 2 questions come suddenly to my mind.

- As wind is modeled, will we have cross wind landings in BoB ?

- Will we have complete cloud overcast ? Correct me if I'm wrong but this feature hasn't been shown yet in the Friday's previews.
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  #148  
Old 11-12-2010, 09:36 PM
Skoshi Tiger Skoshi Tiger is offline
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Originally Posted by xnomad View Post
Looks like Adolf Galland starts off the battle by shooting down a biplane and then strafing somebody's house.
Well that's one way of cranking up your Kill Tally?

All we need now is a german trainer and I'll be in double figures before no time!!!!!

Cheers!
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  #149  
Old 11-12-2010, 09:36 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by philip.ed View Post
Happy Friday Update
Seriously, the post that PPan posted was complimentary, and didn't warrant this blatant trolling.



Oleg, buy yourself a drink, have a day off, relax. This looks beautiful.

Can I ask Oleg, what-in your opinion-is the one aspect from what we see here which needs the most improvement?
On some frame is visible direct split line of horizon. Not everywhere, because this split line became visible (should be something like on Bf109 everning scene split of sky) due to bug in code right before the Igromir and right before some video I begun to record.

Sound. The sound you heard is the old try. Some time even missed. Because the final sound you will listen only in final release.

Colors are not final really

Camera: there is a lot of optoions, that are not tuned. But the amount of options - filmakers will be very happy.

Effects, rounds on the water, water itself, beach, trees lods - all should be tuned in better way or replaced already by the final effects that was implemnented insted of placeholders.

Traccers of different type (smoked for example). It is already, but not present in a video.

As I told this video is from early beta. How knows how much time it take to produce - will understand me. So... i wasn't able to put new scenes in already ready project sequence, except the change Russian for English.

On exhibition is also demonstrated separate presentation video about some unique technologies. Maybe I will do it late in english with new video materials, but more close to release. As well as Su-26 video also demonstrated. But Su-26 had not tuned igauges, had some glitches in the details of cockpit.

Last edited by Oleg Maddox; 11-12-2010 at 09:44 PM.
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  #150  
Old 11-12-2010, 09:41 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by Redwan View Post
Sorry to change the subject so abruptly but 2 questions come suddenly to my mind.

- As wind is modeled, will we have cross wind landings in BoB ?

- Will we have complete cloud overcast ? Correct me if I'm wrong but this feature hasn't been shown yet in the Friday's previews.
1. yes. This was in Il-2. In BoB it is by more complex calcualtiuons.

2. I think yes if you have seen demonstration of the DVD from Il-2 1946 box set . Currently we are working over it that to make it in final release with all or part of features that we even din't mentioned in the past. There is problem with frame rate with the super realistic visuals and effect of all flows. Maybe we will need to decrease the amount of some features that are in code and not working proper at the moment. Russian visitors at exhibition were able to look Full Mission Builder where all weather effects were described in menus of selections . But it doesn't means they all will be in final. Better to make less than buggy.
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