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IL-2 Sturmovik The famous combat flight simulator.

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  #51  
Old 11-12-2010, 02:12 PM
Avimimus Avimimus is offline
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Quote:
Originally Posted by Oleg Maddox View Post
To remove is more easy than to insert .
we will check with the map of diferent vegetbles and trees.
It is very nice to see that ecology is being taken into account.

Ideally, placement tools should allow transitional areas between different vegetation types.

It would also be very nice to have a tool which took into account the slope of the ground and whether it is concave or convex (important for matching plants to drainage ponds vs. exposed hill tops).

In any case - it is more than brilliant, as usual.
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  #52  
Old 11-12-2010, 02:13 PM
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Tte. Costa Tte. Costa is offline
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Originally Posted by luthier View Post
So the user texture can actually be a smaller resolution, 512, even 64x64 and still look all right-ish since the riveting and the weathering on top of it are 2048x2048.
Does it means that it is going to be more bandwich friendly, and we can play online easily with custom skins?
I hope the cuestion is understandable, sorry for my poor English.
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  #53  
Old 11-12-2010, 02:16 PM
Flanker35M Flanker35M is offline
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S!

Nice videos. That Bf109E cockpit and Bf110C just stole the show
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  #54  
Old 11-12-2010, 02:19 PM
luthier luthier is offline
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Quote:
Originally Posted by Tte. Costa View Post
Does it means that it is going to be more bandwich friendly, and we can play online easily with custom skins?
I hope the cuestion is understandable, sorry for my poor English.
Yes that's precisely the idea.

Something simple like "green plane with red wings" can really be 64x64 with almost no difference visually from a 2048x2048. You really only need higher resolutions for smaller details like fine mottling or something like that.

Even with that, I'm hard pressed to imagine any paintscheme that really needs 2048x2048, if you delete the rivets and all the other details. Most paintschemes don't have anything near the detail the size of a rivet.
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  #55  
Old 11-12-2010, 02:20 PM
csThor csThor is offline
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Thumbs up

Give 'em time, Ilya. I'm sure someone will find a use ...

That tech demo has me grinning like a little boy.
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  #56  
Old 11-12-2010, 02:25 PM
smink1701 smink1701 is offline
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Oleg,

The second vid is amazing. You have done it! Photo-realistic! I must go no and clean up the drool that is all over my keyboard. Please, please try to make the release happen as soon as possible. I applaud all the hard work of you and your team. This new sim, whatever it’s called, is light years beyond anything that has been done or will be done.
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  #57  
Old 11-12-2010, 02:25 PM
yogy yogy is offline
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Excellent idea. Now every noob can create skins much easier, even me !

Real Pro's should then be able contact MG if they have an improvement on the rivetting&Co so that improved patterns can introduced (in forthcoming free patches ).
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  #58  
Old 11-12-2010, 02:27 PM
Splitter Splitter is offline
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Hey MicroSoft, this biplane video is from an actual piece of software that will be released in the near future...so take THAT! lol.

If Oleg and team did not mean for the video to be a little dig at "Flight", then.....it was still great .

The lighting effects on the Stuka are unbelievable. The white cliffs of Dover are going to make me feel like I am there when playing this sim. Just WOW!

Splitter
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  #59  
Old 11-12-2010, 02:27 PM
kestrel79 kestrel79 is offline
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Wow that video was breathtaking! Looks great Oleg and team!

So nice to see a video that isn't from a cell phone

The plane sounds that did sound new (internal) and the gun noises sounded much improved over IL2. Very exciting!

Flying over water, the cliffs, and over cities looks so real and immersive, I can't wait!
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  #60  
Old 11-12-2010, 02:32 PM
Dano Dano is offline
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Want, want now is all I have to say
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