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#61
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My dreams are coming true right before my eyes
Oleg and your team: You guys are incredible.. For the future of this game.. Do you think you will add more of the first kind of Jets? |
#62
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User may select which are important for him... say depending of difficulty settings... As for the transparent cockpit... say it is possible to make with 2D cockpit... But with our technology where all is 3D just making trasparent textures of the panels and frames will make visible other details behind them - structure of the nose with all its details in 3D, including details of engine and propeller, etc... Then we should make them also trasparent... etc... this means great impact to the frame rate and it became not interesting for the implementation due this fact. And it isn't interesting to add special 2D half trasparent cockpt - this will be looking like the game cockpit of 80th or beginning of 90th.... due to the switching of views.. or wird moving of 2D frames of polygons. |
#63
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Excellent update, again! And this is a flightsim...?!
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#64
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I like the Spitfire. I like the update Oleg thank you very much and we love you for giving you time for us to enjoy
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#65
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![]() ![]() Hope to get the same with this project... but its more harder to to greater overal complexity... |
#66
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It certainly is! The detail in that side on shot of the M7 is fantastic, right down to the sanding pipes. I've seen examples of Foo'bar's work before but I thought he only did European railways. He must have done a hell of a lot of research to get it so good.
BTW Oleg, it was a legal requirement right from the start of railways in Britain that their boundarys were marked by a fence. I would guess that it's too late to add them now? |
#67
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#68
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#69
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Thank you Oleg for the update! It's a happy thing to see the new screenshots every week!
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#70
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Collecting all required references was a heavy (and a expencive) job indeed. |
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