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IL-2 Sturmovik The famous combat flight simulator.

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  #81  
Old 10-01-2010, 12:39 PM
Flanker35M Flanker35M is offline
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S!

Seems that if you look at the comments from Oleg regarding FM/DM/CEM etc. is that they have hundreds of things monitored. Then SoW would possibly be more CPU dependant than GPU. Any of today's GPUs can dish out very good performance in DirectX 9/10 and now 11 too. Iit is to be seen how well SoW code has been compiled and optimized to really use several cores of a CPU for calculations.
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  #82  
Old 10-01-2010, 12:43 PM
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Pato Salvaje Pato Salvaje is offline
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HUHH!!! sorry...
I understood wrong...
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  #83  
Old 10-03-2010, 05:23 AM
ATAG_Dutch ATAG_Dutch is offline
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Quote:
Originally Posted by Stiboo View Post
There seems to be many people like myself waiting and waiting (..and waiting)to buy a new PC for when Storm Of War:BoB is released, so....

What make/model of PC are we going to buy?

How much should we spend?

for myself i've been looking at a Dell for around £1000 - 1200 ?

ideas please!
I thought I was being really clever last january, and bought an intel i7-860, 6 gig Ram, Terabyte harddrive 1920x1080 Dell xps studio blah blah.

Then I found out it had a really bad graphics card, and bought an ATI 5770.
By the time SoW comes out, that'll be rubbish. But that's the way it goes. Mine has so far cost me about £1200.
I should've stuck to the one I pinched from work. Cost me nowt.
There is no ideal solution.
Save some money, and run it with what you've got.
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  #84  
Old 10-03-2010, 05:30 PM
MD_Titus MD_Titus is offline
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that techpowerup guy lasted long then.

personally i'm going to properly start saving now, and give it about 6months+ after release before upgrading. try and hold out as long as i can to get more grunt for my £££, because i won't be upgrading for a few years after that. tend to go for one ridiculous splurge and leave it as long as possible. probably adds up to as much as doing a few hundred quid upgrade every 6-12 months.

as long as i can play on low settings with this machine. it eats up il2, can play RoF with reasonably high settings at 1600x1200... so i should be ok for a bit. i hope. maybe.
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  #85  
Old 10-03-2010, 06:40 PM
lbuchele lbuchele is offline
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I was playing ROF yesterday,after 6 months.I started the game,at 1920x1200,settings in high mostly,post processing off and for my surprise had very low fps in combat scenes and over cities.That's the first time this happens since I build my current rig.(a E8400@3,60 GHz ; GTX 460;4Gb RAM;asus P5Q.
Imediatly think about SOW and if it could take advantage of 6cores like ROF can do.
(my problem seems to be my only two cores and low vídeo RAM)
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  #86  
Old 10-03-2010, 07:48 PM
kendo65 kendo65 is offline
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Quote:
Originally Posted by lbuchele View Post
I was playing ROF yesterday,after 6 months.I started the game,at 1920x1200,settings in high mostly,post processing off and for my surprise had very low fps in combat scenes and over cities.That's the first time this happens since I build my current rig.(a E8400@3,60 GHz ; GTX 460;4Gb RAM;asus P5Q.
Imediatly think about SOW and if it could take advantage of 6cores like ROF can do.
(my problem seems to be my only two cores and low vídeo RAM)
Are you using Win 7 by any chance? I recall reading something on the ROF site about Win 7 having issues with dual core processors in ROF.

At least the ROF people were blaming Microsoft - sounded to me like the problem may (?) have something to do with their coding too!?

Anyway, just a thought.

edit: see http://riseofflight.com/Forum/viewto...p?f=276&t=6471

Last edited by kendo65; 10-05-2010 at 07:57 PM.
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  #87  
Old 10-03-2010, 11:38 PM
Skoshi Tiger Skoshi Tiger is offline
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Quote:
Originally Posted by lbuchele View Post
I was playing ROF yesterday,after 6 months.I started the game,at 1920x1200,settings in high mostly,post processing off and for my surprise had very low fps in combat scenes and over cities.That's the first time this happens since I build my current rig.(a E8400@3,60 GHz ; GTX 460;4Gb RAM;asus P5Q.
Imediatly think about SOW and if it could take advantage of 6cores like ROF can do.
(my problem seems to be my only two cores and low vídeo RAM)
Hi lbuchele,

How much video memory have you got in your GTX460?

I have a similar computer (E8500@3.6GHz) but with a 9800GTX card and had planned to pick up a GTX460 as a video upgrade.

I've been trying to find a Q9550 somewhere as a stop-gap upgrade to make ROF play smoothly on my PC. (Very hard to find one at a reasonable price!)


Cheers!
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  #88  
Old 10-04-2010, 12:19 AM
lbuchele lbuchele is offline
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The GTX 460 has only 868MB RAM what I think is too little by today standards.
I had no idea of the Win 7 problem with ROF and dual cores.
My NeXT system will be Sandy Bridge based probably.

Correcting:I don´t own a GTX 460 , I have a GTX 260 868Mb.
(I don´t really know where my mind was)

Last edited by lbuchele; 10-04-2010 at 02:12 AM.
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  #89  
Old 10-04-2010, 12:56 AM
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Igo kyu Igo kyu is offline
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Quote:
Originally Posted by Skoshi Tiger View Post
Very hard to find one at a reasonable price!
I'm seeing one on Amazon.co.uk, and a 9650 (without fan) for less.
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  #90  
Old 10-05-2010, 08:03 PM
kendo65 kendo65 is offline
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I updated my previous post in this thread with a link to the ROF site where they describe problems with running ROF on dual core Win7 systems:

"We are sorry about that but it is not our fault. Win7 have new CPU-thread management politics which is causing much problems for high-loaded multi-thread applications (like RoF) on 2-core systems. We have some attempts to contact with Microsoft - it was useless. So unfortunally we can't do anything here.
4-core systems have no such problems with Win7."

As the owner of a dual core Win7 system myself it is raising some questions about how SOW will run?

Difficult to know just how much the ROF people are passing the buck here?

I will say though that on my recent switchover from XP to Win7 64 the small overclock that ran perfectly on XP caused endless blue screens with Win 7, and I finally had to revert to stock settings!
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