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IL-2 Sturmovik The famous combat flight simulator.

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  #81  
Old 08-28-2010, 02:46 PM
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He111 He111 is offline
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Looks fantastic! Can't wait!

He111.
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  #82  
Old 08-28-2010, 03:20 PM
Splitter Splitter is offline
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I'm tired of saying "wow". But WOW!

I shall don my flame suit:
The details some people are talking about just won't be noticed by the vast majority of players unless they are watching a replay or studying aircraft/aircrews in non-combat situations.

That's all very well and good but in combat, which is what I am hoping SoW excels at, there is no way I am going to notice a pilot's feet, his mustache, where he is looking, or his hand position. Am I really going to notice the level of hedge detail while following a Spit through a Split S?

As someone else said, I hope the same level of attention to detail has been put into the flight modeling, optimized frame rates, and actual game play. I would seriously hate to think that the release of SoW is being delayed even a week to "fix" such minor graphics details.

A gorgeous game with obvious functionality flaws would be like a beautiful woman with a low IQ....good for a weekend but not for a long term relationship .

I have confidence the game play will be awesome, I just can't believe delays to fix such minor, largely irrelevant details are really warranted. (and I hope that's not the case).

The screenies are stunning and I think it's hilarious that the aircrews all look like Hitler lol. If it was intentional, good on ya!

Splitter
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  #83  
Old 08-28-2010, 05:36 PM
Zorin Zorin is offline
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Quote:
Originally Posted by Splitter View Post

A gorgeous game with obvious functionality flaws would be like a beautiful woman with a low IQ....good for a weekend but not for a long term relationship .
That is a bit like argueing why having a Prius is a good idea. It may have smart technology and all that, but at the end of the day you are looking at a hideous exterior and boring interior. Technology is there, working, but never really present.

So I could never settle for a Prius, cause I know that I could have a BMW diesel that out does it in every regard and is even as efficient while looking like a desireable car.

Therefor for SoW, the graphics need to be on par with the flight models and such, because this isn't a heating applience that only needs to do its job best it can without ever having to look at it, all you do is look at it primarely.
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  #84  
Old 08-28-2010, 07:13 PM
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madsarmy madsarmy is offline
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Quote:
Originally Posted by Fansadox View Post
Very nice screenshots but for the love of god start using AA + AF
The game runs to choppy with those on
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Even the Hun makes a pretty poor fighter with his head buried in a handkerchief!
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  #85  
Old 08-28-2010, 07:19 PM
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philip.ed philip.ed is offline
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Please; don't do weekly updates.

Do an update every other week that shows a video. Theses pictures, no offence, are boring without showing new features (this week is an exception). I hate seeing you take time out to put these together when you could be working on the game. A video once a month would be awesome and keep us entertained enough.

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  #86  
Old 08-28-2010, 07:46 PM
SpecialCake SpecialCake is offline
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I see that the crew model features a mustache. I think this should be an optional feature, selectable in SOW's equivalent of IL2's plane setup. Select fuel, convergence, bomb and rocket timer, skin, and mustache on/off. Or another idea would be to have a hotkey to turn mustaches on/off on any crew model. It could be something like Ctrl+M, or Ctrl+Shift+M for all mustaches.

Just my input.
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  #87  
Old 08-28-2010, 08:03 PM
Avimimus Avimimus is offline
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Certainly - and hotkeys for brushing and waxing (gotta look good).
More seriously: What about monocles?

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Originally Posted by Ace Cheese View Post
He’s not sick, he's inside the game! I knew it would come to this.
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  #88  
Old 08-28-2010, 08:18 PM
SpecialCake SpecialCake is offline
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Only for british, perhaps especially on navigators and bombardiers.

(Where do you stand on canes and tophats?)
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  #89  
Old 08-28-2010, 08:35 PM
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mungee mungee is offline
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Splitter - I agree with you 100%!!!
Quote:
Originally Posted by Splitter View Post
I'm tired of saying "wow". But WOW!

I shall don my flame suit:
The details some people are talking about just won't be noticed by the vast majority of players unless they are watching a replay or studying aircraft/aircrews in non-combat situations.

That's all very well and good but in combat, which is what I am hoping SoW excels at, there is no way I am going to notice a pilot's feet, his mustache, where he is looking, or his hand position. Am I really going to notice the level of hedge detail while following a Spit through a Split S?

As someone else said, I hope the same level of attention to detail has been put into the flight modeling, optimized frame rates, and actual game play. I would seriously hate to think that the release of SoW is being delayed even a week to "fix" such minor graphics details.

A gorgeous game with obvious functionality flaws would be like a beautiful woman with a low IQ....good for a weekend but not for a long term relationship .

I have confidence the game play will be awesome, I just can't believe delays to fix such minor, largely irrelevant details are really warranted. (and I hope that's not the case).

The screenies are stunning and I think it's hilarious that the aircrews all look like Hitler lol. If it was intentional, good on ya!

Splitter
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  #90  
Old 08-28-2010, 08:36 PM
rga rga is offline
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After seeing so many complains about the quality of a not-yet-releashed product, I make up my mind and join the fun.

First of all, thank you Oleg and Luthier for IL-2, THE great game that remains in my hard drive for over 7 years, and for SOW, the upcoming sim that makes my dream of flying almost true.

Second, for anyone who is still not satisfied with the weekly update pictures: you only see ONE part of the game, and this part is probably on LOWEST settings (sorry for the uppercase here, no intention of yelling, just want to make it clear).

Making game, like making any software, needs to be made in parts. The update pictures show us clearly, which part is being worked on. If today update is about aircraft, it's very likely that the terrain you see is only place holder. I personally bear no ill will against someone who detects the errors and shows them to the developer, in constrast, I believe it's very helpful and needed. Two eyes always see better than one. But any conclusion about the sim's quality is short-sighted and ridiculous if it's just based on analyse of WIP features (which can and must be changed several times), and worst, based on place holder features which will never make themselves to the releashed game.

I know most of you have high-end computer, so the eye candy aspect is probably your only concern. If some new games come to new life, your first quesion would be: "how does it look on highest settings?". Have you ever tried games like Company of heroes in the LOWEST settings? It looks like a completely different games: soldiers with box-like head, rifles like some firewood, tanks like they're made from plastic... But that's all what my stone-aged laptop can handle. And nevertheless I enjoyed every minutes playing this game, even more than some ego shooters who have 2000 Euro gaming laptop but know nothing about WW II. I'm convinced that what we see is on lowest settings:low resolution, level of details minimal, no AA, limited numbers of light sources, even simplified modell... everything that give someone like me the chance to enjoy a 2010 game.

With the current work of DT on IL-2, with their new features that were considered "impossible for 10 years old game engine" not long before, with their beautiful cockpits and modells but no FPS drop, I have complete faith in the ability as well as the qualify standard of any "Oleg games".
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