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IL-2 Sturmovik The famous combat flight simulator.

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  #231  
Old 08-13-2010, 09:19 PM
kendo65 kendo65 is offline
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Originally Posted by nearmiss View Post
This has become a tree thread, and pages of the thread are on trees.

Maybe Luthier are Oleg can add something to this discussion, but either way you look at it. The trees are a huge improvement over IL2 and it has been great.

Sure we want all the graphics, but remember we have to allow for a minimum system requirement to meet sales goals. If the system requirements are too high it will eliminate purchasers.

So, I like the old system of making changes within the config file for the level of detail.

Also, remember we did get updates over the years from IL2 that were graphic improvements.
Agreed. The debate unfortunately got polarised ...again (has happened on virtually every topic covered ..and will happen a few times more I'm sure before this is over)

I'll just point out though that the debate fixes on whatever Oleg and Co decide to show us, this time it's trees. A few weeks back it was smoke and flames.

Time to move on.
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  #232  
Old 08-14-2010, 12:27 AM
Flying Pencil Flying Pencil is offline
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Originally Posted by luthier View Post
hello everyone,

some fresh shots for this week. Keeping it very brief because i had very little time to work on these. Just like last week, we're not showing any wip effects, so the skies are briefly peaceful yet again.
omg!!!!

Last edited by Flying Pencil; 08-14-2010 at 12:35 AM.
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  #233  
Old 08-14-2010, 12:46 AM
Novotny Novotny is offline
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What I want to know is when are they going to show some trees? I've already had to cancel my pre-order twice on account of the lies about the trees.
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  #234  
Old 08-14-2010, 01:07 PM
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zapatista zapatista is offline
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one potentially major problem with the "tree issue", is that i seem to remember Oleg recently mentioning (or luthier ?) that landscape tree's of medium and far viewing distances all would be one uniform size to maximise frame rates (this was in a fairly recent post)

if that is the case we might have a problem

in order to correctly create the immersive "sensation of speed" when flying low (and medium alt VFR flights), we largely depend on seeing the real life "objects of different sizes" in their right proportions and sizes, that is exactly what creates this correct sensation of speed. hope i misread oleg's earlier statement, or that for nearby objects this is not going to be the case (hard to judge by the recent "town with trees" shots, because you dont have a clear view of a countryside area)
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  #235  
Old 08-14-2010, 04:11 PM
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robtek robtek is offline
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As i have understood luthiers comment it says that the trees in the towns are as big as the trees in the country and to calculate different tree sizes according to their location is by far to much processor activity.
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  #236  
Old 08-14-2010, 04:15 PM
BadAim BadAim is offline
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I really hate to add to the "tree debate" but I have noted that a town looks quite different from above than from the "street". I have a c 1,000 foot cliff directly adjacent to my town and whenever I get up there I'm always amazed at how green the town is from above. Given that I always find photos of Southern England strikingly similar to New England (a lot of the foliage here [Connecticut] was brought from England and Europe, all of the 'old growth' having been cut down [and the climate is nearly the same]) I think the recent screenies look great given the limitations of a flight Sim.

Last edited by BadAim; 08-14-2010 at 04:17 PM.
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  #237  
Old 08-14-2010, 04:18 PM
BadAim BadAim is offline
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Originally Posted by novotny View Post
what i want to know is when are they going to show some trees? I've already had to cancel my pre-order twice on account of the lies about the trees.
lol!
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  #238  
Old 08-15-2010, 12:20 PM
engarde engarde is offline
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""Flying around in a DF server with no terrain and clear cloudless skies Pwning your way around amassing as many points as you can to look cool........""

""If you want something else apart from immersion then fly something else, a desert flight sim probaly Suit You Sir !!""

-Flying around in a DF server with no terrain and clear cloudless skies Pwning your way around amassing as many points as you can to look cool-

You dont know me. Pwn? Look to your son. Not me.

-If you want something else apart from immersion then fly something else, a desert flight sim probaly Suit You Sir-

I would much rather pay for regularly experienced game engine refinments, than rarely exploited environment niches.

I look for air combat, simply.

I dont know it, I just want to be able to reproduce it the best i can.
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  #239  
Old 08-15-2010, 01:30 PM
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zapatista zapatista is offline
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Quote:
Originally Posted by robtek View Post
As i have understood luthiers comment it says that the trees in the towns are as big as the trees in the country and to calculate different tree sizes according to their location is by far to much processor activity.
that would be good news
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