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IL-2 Sturmovik The famous combat flight simulator.

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  #21  
Old 07-27-2010, 11:49 PM
WTE_Galway WTE_Galway is offline
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So long as we also get a 1:1 map which is all I would ever use I do not really care

However I can see some amusing historical dialogue ...

Two RAF pilots in the mess after a sorty over France in 1940.

Pilot 1: "I say old boy that bomb made a right mess for a 250 pounder" .

Pilot 2: "Well remember old chap the Frenchies were short of money after the big war so they rebuilt that part of France at 1:4 . That is how Adolf took France so quick its 1:4 so smaller. Only Paris was done at 1:1. Your bomb was actually 16 times more effective, equivalent to a 4000 pounder."
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  #22  
Old 07-28-2010, 12:38 PM
Foo'bar Foo'bar is offline
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Quote:
Originally Posted by ECV56_Lancelot View Post
It was an EXAMPLE!
Yes, of course, mate. And pacific is the one and only example worth discussing about shorten the distances.

But the perceivable risk by having real example 1:4 scaled maps will be that later in hyperlobby no one wants to play the 1:1 scaled ones any more.

That's why I'm for 1:2 or 1:4 phantasy maps and keep 1:1 real maps.

We will see what MG will bring.
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  #23  
Old 07-28-2010, 03:19 PM
LoBiSoMeM LoBiSoMeM is offline
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Simple: keep 1:1 scale and tweak the mission objectives.

What's the problem about that?

I fly a lot in Warbirds Os Prey MP servers(IL2), and some channel maps have a lot of objectives, and the action is diffuse. With less objectives marked on map, not so far of spawn bases, no need to 1:2 or 1:4 maps.

If you want more action, place the spawn bases near, don't need to another scale map. By the way, the channel have 30-150km, and the WWII planes can fly faster than 300km/h, so just less than 30 minutes to cross the channel in the worst case, it's not an B29 flight to Berlin.

Last edited by LoBiSoMeM; 07-28-2010 at 03:24 PM.
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  #24  
Old 07-28-2010, 04:10 PM
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Xilon_x Xilon_x is offline
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if you not wanna fly 30 minutes to cross chanel change simulator use FSX and take f18 hornet or f15. this is WW2 time not modern time ok?
WW2 Time you understand?
not modern time.
not exist a.t.c. not exist gps not exist electronick war not exist super tecnology for loock target whit your gun.
you not enter in real atmosfere of ww2 you wanna only play to arcade mode fast and need order need rules take of fire the enemy and retun to base is simple.
but manage yor engine prepare plane of fly to chart for navigation to target area and fly in real formation whit your team you is a gragary and follow your captain.ok.
you not have rules
you not have military respect for really ww2 pilots.
you not fly in good mode but fly in negative mode no plans no order free fly.
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  #25  
Old 07-28-2010, 04:58 PM
Tone71 Tone71 is offline
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Quote:
Originally Posted by Xilon_x View Post
if you not wanna fly 30 minutes to cross chanel change simulator use FSX and take f18 hornet or f15. this is WW2 time not modern time ok?
WW2 Time you understand?
not modern time.
Actually I think what some of us are saying is that we don't want to have to fly modern jets but we'd like to take our Spitfires across the channel and not have it take 30 mins to get there. That's the whole point of having the smaller scale maps as an option on multiplayer. Sure, keep the real scale maps for SP because those who want arcade action can use the 'speed up time' keys.
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  #26  
Old 07-28-2010, 07:49 PM
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philip.ed philip.ed is offline
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Why can't the server just choose spawn points, mission objectives etc in order to suit to the players need...
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  #27  
Old 07-28-2010, 08:21 PM
Novotny Novotny is offline
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Quote:
Originally Posted by Xilon_x View Post
if you not wanna fly 30 minutes to cross chanel change simulator use FSX and take f18 hornet or f15. this is WW2 time not modern time ok?
WW2 Time you understand?
not modern time.
not exist a.t.c. not exist gps not exist electronick war not exist super tecnology for loock target whit your gun.
you not enter in real atmosfere of ww2 you wanna only play to arcade mode fast and need order need rules take of fire the enemy and retun to base is simple.
but manage yor engine prepare plane of fly to chart for navigation to target area and fly in real formation whit your team you is a gragary and follow your captain.ok.
you not have rules
you not have military respect for really ww2 pilots.
you not fly in good mode but fly in negative mode no plans no order free fly.
I think if we were to ask, say Geoff Wellum, or any other surviving members of the Few, whether they thought we were playing a game on a computer or whether they thought that our actions in IL-2 were comparable to the defense of Britain in 1940, then they might take the view we're playing a game.

Games, my dear Xilon, are not real. Ask your mum if you don't believe me. Starting a career in Il-2, even on hard, is not quite like starting a career in the RAF. Honestly.

So, if some of us don't won't to pretend to fly for 30 minutes before pretending to fight some pretend planes, I don't see how that is different from your pretending to fly through a complete flight time to your pretend objective.

Comprende?
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  #28  
Old 07-29-2010, 06:53 AM
jermin jermin is offline
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I believe there are few hard-core pilots left today, unlike then when Il2 was to be released. There were still many players in Hyperlobby who would not play in an external view enabled server back in 2006 and 2007. Nowadays servers with external view enabled and open cockpit, or arcade servers in other words, are the most welcome ones. Quite some times I even could not find a decent server to play. Many good players even entire squads disappeared from Hyperlobby. And I still can not figure out why. I hope they will come back and rebuild the hard-core player community on the release of BoB.

Likewise, most players in this forum and ubi forums should be arcade players. So I'm afraid your idea will not be welcome here, Xilon.
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  #29  
Old 07-29-2010, 08:00 AM
WTE_Galway WTE_Galway is offline
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Quote:
Originally Posted by jermin View Post
I believe there are few hard-core pilots left today, unlike then when Il2 was to be released. There were still many players in Hyperlobby who would not play in an external view enabled server back in 2006 and 2007. Nowadays servers with external view enabled and open cockpit, or arcade servers in other words, are the most welcome ones. Quite some times I even could not find a decent server to play. Many good players even entire squads disappeared from Hyperlobby. And I still can not figure out why. I hope they will come back and rebuild the hard-core player community on the release of BoB.

Likewise, most players in this forum and ubi forums should be arcade players. So I'm afraid your idea will not be welcome here, Xilon.
A lot of people seem to blame the mods for that, but to be totally honest its probably just that the game is 10 years old and that is an incredibly long time to play a flight sim online. People just moved on to other things.

Personally I play offline, without mods (the only addons are Il2 Stab and Il2 Mat) with Speedbar disabled, HUD disabled, chat disabled, icons disabled but map turned on and try to fly the full missions in formation while trying to protect my AI squadmates as if they were real people and not die. But that is my personal choice, its not better or worse than how someone else chooses to play the sim.
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  #30  
Old 07-29-2010, 10:40 AM
ECV56_Lancelot ECV56_Lancelot is offline
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Well, i also play full real, and prefer to play with real distances, but if i have to fly online wars, and my time is short because of my real live, certainly i prefer an scaled down real map that give me the oportunity to play the mission, and not be forced to not playing it because i dont have enough time.
If i have the time 1:1 map is certainly my preference, but sometime i only have one hour or one hour and half to play, that´s very likely to left me out of playing if the mission requires long time flying.
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