Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #61  
Old 07-16-2010, 02:24 PM
Armatian Armatian is offline
Approved Member
 
Join Date: Feb 2010
Posts: 50
Default

More than be able to collide and shoot seagulls, it would be nice to have a peek at how are animated, short video if devs are so kind please! =D
Reply With Quote
  #62  
Old 07-16-2010, 02:25 PM
Dano Dano is offline
Approved Member
 
Join Date: Oct 2007
Location: Petersfield UK
Posts: 1,107
Default

Quote:
Originally Posted by luthier View Post
Although if we have time I might post something entirely unexpected here mid-week.
LOL, you just know that's going to get taken as a promise

Great update though, cannot wait to fly this
Reply With Quote
  #63  
Old 07-16-2010, 02:28 PM
KOM.Nausicaa KOM.Nausicaa is offline
Approved Member
 
Join Date: Oct 2007
Posts: 290
Default

Quote:
Originally Posted by Vulcanel View Post
Nice update, thanks for feed us...

But looking at these pictures, I would like to go back to some problem was also detected in IL2: models scale.

I hope the reason is some kind of optic effect, but some pictures showing different size planes (i.e. hurries and he111, bf110, etc...), and also objects (i.e. cranes and hurry in the last picture), seems to me there is huge scalation discrepancy if you compare their sizes with real ones.

Former IL2 also had these problems, mainly with land objects (tanks, AAA, etc...) but also with some planes and ships...

Are you aware of this??

Thanks again and keep on the good working!!
It's the lens.
Reply With Quote
  #64  
Old 07-16-2010, 02:28 PM
Flanker35M Flanker35M is offline
Approved Member
 
Join Date: Dec 2009
Location: Finland
Posts: 1,806
Default

S!

Yep, nice set of pics there Have a good one!
Reply With Quote
  #65  
Old 07-16-2010, 02:30 PM
zapatista's Avatar
zapatista zapatista is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,172
Default

Luthier,

with a multi crew aicraft like that on fire (or under attack, damaged), will some of the endangered crew (by nearby fire or damage) jump from the aircraft on their own initiative, or will it always only happen when (we) as the pilot order it ? (ie, one "bailout" command for all crew at once, and crew wont jump on their own when fire comes near or starts near them).

and similar with AI crews, will some AI crew from an aircraft jump on their own, and will the AI pilot continue to try and get his aircraft home even with severe damage and a partial crew ?
Reply With Quote
  #66  
Old 07-16-2010, 02:38 PM
Insuber Insuber is offline
Approved Member
 
Join Date: Oct 2007
Location: Paris - France
Posts: 1,406
Default

Yeaaaah! Up with Luthier!!!! By the way, may I ask you the date of release of SoW ?

Quote:
Originally Posted by luthier View Post

Although if we have time I might post something entirely unexpected here mid-week.
Reply With Quote
  #67  
Old 07-16-2010, 02:38 PM
w1nd6urfa w1nd6urfa is offline
Approved Member
 
Join Date: Jul 2010
Posts: 16
Default

Quote:
Originally Posted by luthier View Post
It's working perfectly. I was going to post a nice pretty squadron of 109s today, but a silly unfortunate bug with pilot animations prevented me from it. By the time it was fixed, I had already posted the update.
We will be here Monday when the bug's been fixed
ANy chance of a repost?
Reply With Quote
  #68  
Old 07-16-2010, 02:48 PM
Il2Pongo Il2Pongo is offline
Approved Member
 
Join Date: Nov 2009
Posts: 88
Default Great update

Quote:
Originally Posted by Insuber View Post
Hi Luthier,

Thx for the screenies! One question: will you solve the issue of the engine noise, which in Il2 is very audible from another plane, making impossible a sneaky 6 o'clock attack ?

Thank you,
Insuber
Excellent question.
Reply With Quote
  #69  
Old 07-16-2010, 02:53 PM
Baron Baron is offline
Approved Member
 
Join Date: Dec 2007
Posts: 705
Default

Looking good.


I know its WIP and all so im just wondering about the first pic where the ship explodes, cant see any shockwaves on the water (not much of anything really, excpet the fireball) Will the effects/debries be there in the final version?
Reply With Quote
  #70  
Old 07-16-2010, 02:53 PM
Old_Canuck
Guest
 
Posts: n/a
Default

Absolutely brilliant! The excitement is building. I missed the beginning years of IL-2 but this must have been what it was like with the screenshots revealing more and more and today "109 viewers" on the forum already.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:15 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.