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IL-2 Sturmovik The famous combat flight simulator.

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  #91  
Old 07-11-2010, 01:13 AM
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zapatista zapatista is offline
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Quote:
Originally Posted by Rodolphe View Post
...

What about the "WIP settlement" of the three models of hangars on the first Do 215 screen.
Those hangar main doors are sitting intimately face to face) .

...
seems rather obvious to me, its just a few buildings plonked down in the field temporarily so
1) the aircraft flying from there have a reference point to locate the field (untill scenery is improved enough to do proper VFR)
2) its a nice little challenge to fly through all 3 hangers, they all have their doors open and are aligned end on end



what is more interesting, did anybody spot the smoke rising from the chimney of the english house in the other new screenshot ? about a year ago oleg also gave screenshots (in close up) of houses with interior lights on. those are nice attentions to detail which will go well with some of the other new elements we are getting to improve immersion in the game (AI road traffic, birds flying in the sky, etc..), and starting to see see it as a living breathing world we fly around in.

Last edited by zapatista; 07-11-2010 at 01:49 AM.
  #92  
Old 07-11-2010, 01:15 AM
lawfulfalafel lawfulfalafel is offline
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Default AA?

These are stunning pics, but just out of curiosity, why is there no AA in these pics?
  #93  
Old 07-11-2010, 01:26 AM
Avimimus Avimimus is offline
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Originally Posted by lawfulfalafel View Post
These are stunning pics, but just out of curiosity, why is there no AA in these pics?
Because it is an Alpha - weight a few months and you'll see player controllable antiaircraft guns (or DX11 with simultaneous anti-aliasing and HDR).

+1 on you name btw. It actually seems like something new...
  #94  
Old 07-11-2010, 05:47 AM
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Rodolphe Rodolphe is offline
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...

Quote:
Originally Posted by zapatista View Post
... its just a few buildings plonked down in the field temporarily ...

We are sharing the same progressive thoughts.


It look's obvious to everyone here.

http://forum.1cpublishing.eu/attachm...7&d=1273240813



TWIMC
Have you see, what could be some runway edge equally spaced markers (05 brownish dots) ??
Anyone got a idea what they could look alike ?






...

Last edited by Rodolphe; 07-11-2010 at 06:39 AM.
  #95  
Old 07-11-2010, 08:31 AM
Foo'bar Foo'bar is offline
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Quote:
Originally Posted by Avimimus View Post
Because it is an Alpha - weight a few months and you'll see player controllable antiaircraft guns (or DX11 with simultaneous anti-aliasing and HDR).

+1 on you name btw. It actually seems like something new...
I think lawfulfalafel was talking about Anti Aliasing instead of Anti Aircraft. Oleg stated somewhen before that AA is fine tuning wich will come later.
  #96  
Old 07-11-2010, 10:32 AM
Immermann Immermann is offline
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I bet those trees will look alot better with transparency AA.
  #97  
Old 07-11-2010, 11:32 AM
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322Sqn_Dusty 322Sqn_Dusty is offline
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Stunning,

Great work.

Don't haste the release...
  #98  
Old 07-12-2010, 04:21 AM
metro163 metro163 is offline
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expect such a dawn cruise
  #99  
Old 07-12-2010, 08:45 AM
leggit leggit is offline
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Quote:
Originally Posted by ChrisDNT View Post
Not bad, but it would be cool for the finished game to have colors which look like the colors of the described area. I hope also that the final trees will be improved and that the land textures will have more resolution.

As a professional artist and digital artist i assure you there is nothing wrong with the colour range. Try calibrating your monitor properly.
  #100  
Old 07-12-2010, 11:30 AM
Montoro Montoro is offline
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Great developement work! That engine is gold
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