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IL-2 Sturmovik The famous combat flight simulator.

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  #261  
Old 01-18-2010, 12:52 AM
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Tempest123 Tempest123 is offline
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Quote:
Originally Posted by Ribbs67 View Post
As an example, i will throw this out there...In the game European Air War. When you started the game, it felt like you were part of something bigger going on around you. It seems like games these days try to make the war revolve around you...if that makes any sence. In EAW you started off in a squadron, and as you progressed you got to be the squadron leader and got to make decisions that affected what was going on around you. You would feel a bond between you and your pilots that were flying with you. As good as flight sims have gotten graphics wise and FM/DM wise...i still havent gotten that feeling with any other sim. There were alot of times that i would have my engine shot up so bad ,that i would turn back over the channel only to have my engine give up half way across. Instead of ditching... i would do everything i could to glide my plane as far as i could to reach the otherside and desperately find a base to land so i could survive to fight again...
I'll second that, I used to play Red Baron II a lot and created many new aircraft 3d models for the game, one of the best features was the immersion factor. The enemy fighters scrambling as you overflew their base, the random patrols and the dangers of getting shot down over enemy territory all depended on where you were and what strategy you chose. Also you always had the ability to manage more detailed aspects of your squadron and aircraft. I guess the best point is that FM and DM are only two parts of a whole list that make a great flight sim, Il2 is my fave sim but yes it lacks immersion, the dynamic campaigns are too sterile esp. when compared to RB3d, EAW and others.
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  #262  
Old 01-19-2010, 02:41 AM
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zakkandrachoff zakkandrachoff is offline
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The Bf 109 G-6 is ten times best that the Mustang P51D in WOP.
And the He 162, is amazing! so easy



but i get bored. I want play Storm of War. wop is so arcade and empty. they miss so many things! Empty is the word. and are not skins and diferent armaments in the aircraft. The FW 190 have not so many variants. wop is a empty sim. is only play for get fun some time and nothing more.
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  #263  
Old 01-19-2010, 09:43 AM
rakinroll rakinroll is offline
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Originally Posted by zakkandrachoff View Post
wop is a empty sim. is only play for get fun some time and nothing more.
You are right but it is not a sim, just a game.
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  #264  
Old 01-19-2010, 02:35 PM
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Ribbs67 Ribbs67 is offline
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Quote:
Originally Posted by Tempest123 View Post
I'll second that, I used to play Red Baron II a lot and created many new aircraft 3d models for the game, one of the best features was the immersion factor. The enemy fighters scrambling as you overflew their base, the random patrols and the dangers of getting shot down over enemy territory all depended on where you were and what strategy you chose. Also you always had the ability to manage more detailed aspects of your squadron and aircraft. I guess the best point is that FM and DM are only two parts of a whole list that make a great flight sim, Il2 is my fave sim but yes it lacks immersion, the dynamic campaigns are too sterile esp. when compared to RB3d, EAW and others.
Its so right, the flying aspect is only part of what i believe makes a game fun. I feel a great sim should'nt end if you get shot down and survive. I would love to be able to see how far through a campain i could make it by evading capture. I realize alot of people think that it might take away from the whole flying aspect of the game...but i think it would only enhance the reality and "immersion" factor of what it was really like to be a pilot back in the day.
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  #265  
Old 01-31-2010, 05:37 PM
McDaniel McDaniel is offline
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Question ???

hy guys

I am honest, I did not read the whole thread, but this WOP is the port from the Birds of prey? right?

I bought birds of pray for PS3 just to support the Flightsimgenre in general, so I bought the WoP today and it has the exact same missions.....

So atually this is a Oleg game?

what ever, I just support every Simulation making company....and thanks for the russians, those are almost the only guys who develop good sims nowaday!

McDan out
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  #266  
Old 02-02-2010, 06:22 PM
MikkOwl MikkOwl is offline
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Quote:
Originally Posted by McDaniel View Post
I am honest, I did not read the whole thread, but this WOP is the port from the Birds of prey? right?

I bought birds of pray for PS3 just to support the Flightsimgenre in general, so I bought the WoP today and it has the exact same missions.....

So atually this is a Oleg game?

what ever, I just support every Simulation making company....and thanks for the russians, those are almost the only guys who develop good sims nowaday!
Yes, basically a port of Birds of Prey. Some changes and additions.

Not an Oleg game. Wings of Prey team recieved the IL-2 source code and models from Maddox Games (because of 1C Company), and also some consulting. And they got a better graphics engine and made their own flying game based on this.
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  #267  
Old 02-02-2010, 06:54 PM
99th_Obsidian 99th_Obsidian is offline
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Default WoP (simulation mode) and 1946 can be defined as flight sims

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Originally Posted by rakinroll View Post
You are right but it is not a sim, just a game.
What defines a flight simulator? We all have our own definition. Is it graphics, FM, takeoffs and landings, complex engine controls, energy management, real maps and planes, historical campaigns, or all of the above? I'm sure I'm missing some additional categories and I'm not going to check the dictionary. But the point is that we "keyboard pilots" all have our own definitions of what is a sim and what is a game. In most games you earn points for achieving objectives. You "win" by defeating your opponent.

Such is the case for WoP AND for IL2 1946. Both award points for achieving mission objectives. Both have plane dependent FM's, take offs, landings, real maps, complex engine controls, available cockpit only views, TIR support, require gunnery skills and allow you to energy fight. These are some of the factors that allow me to "simulate" WWII aerial combat. Since I'm not a pilot (yet) my only frame of reference is WWII movies. WOP's highly detailed graphics make me feel like I'm "in" the movie (I especially enjoy the cinematic replays which look photo realistic when viewed at a normal distance from a 32" HDTV). Ignore the principles of flight in WoP or 1946 and you'll crash and lose.

Men are visual beings and I equate WOP to a young, beautiful model. WoP is drop dead gorgeous and fun to play with. However WoP is a bit shallow and currently lacks the intellectual stimulation necessary for a long term relationship. Whereas IL2-1946 is like a Cougar. Older, more mature, complex, still looks good after a few upgrades, and can teach you a thing or two. Bottom line both will make you feel good doing the thing you want to do most with them, fly Both require the same techniques to successfully get up, stay up and get down. So at their core, both are WWII aerial combat simulators. Only time and experience will tell if my affair with WoP will last. Thankfully, 1946 is more forgiving than its other lovers.
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  #268  
Old 02-03-2010, 05:18 AM
Erkki Erkki is offline
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I'd love to have cross-platform cross-game multiplayer between 1946 and WoP.

IL2 1946 old timers vs. console casual gamers with their gamepads!
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  #269  
Old 07-02-2010, 06:18 PM
Wiskey-Charlie Wiskey-Charlie is offline
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Default Third party key commands ?

I did a speed read through this thread hoping to find an answer to a question I have. Sorry if I missed it but there is a lot to read here and so much BS, bla, bla, bla etc.

Also, let me say on the topic of WOP vs SOW. I am waiting for SOW. WOP will give me something to do in the mean time

My question is:

Does WOP allow 3rd party key strokes to work within the game ?

I fly using home made pit with buttons and toggle switches for flaps, gear etc. They are run by PI Engineering matrix board and x-keys.

These devices work for IL2 but not WOP. Has anyone tried a third party key stroke device to confirm that WOP does not work with them?
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  #270  
Old 07-02-2010, 10:55 PM
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bf-110 bf-110 is offline
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In the trailer,BoP looked quite awesome.Why WoP wouldn´t be?
And why?WoP wasn´t meaned to be released?
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